deadbydaylight
Dbd-journal-chest Quotes left The first time I found a chest, I didn’t manage to open it before a killer caught me. I got exuberated as something new shined some light on this hellish life I now live. I did not pay enough attention. But the next time I was more careful and I managed to loot it. But I must grasp whatever I find with my hands, cause all is lost if the killers lays his hands on me. Quotes right
~ Benedict Baker's Journal
Dbd-gameplay-crate

Chests are an interactive object that can be searched by SurvivorsIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor in order to acquire ItemsIconHelp itemsIconHelp itemsIconHelp items within a Trial.


Overview

Chests have predetermined spawn locations throughout the Maps and the Map Generator will randomly pick 2 of those locations to spawn a Chest in by default, with a third Chest always spawning down in the BasementIconHelp basementIconHelp basementIconHelp basement.

The Basement Chest spawns either at the far end of the room or behind the locker wall opposite the bottom of the stairs.


Interactions

Chests can be interacted with in two different ways: Unlocking and Rummaging.

Unlocking a Chest is available to all Survivors by default and allows them to open a closed Chest in order to retrieve an ItemIconHelp itemsIconHelp itemsIconHelp items from it.

Rummaging a Chest is only available to Survivors with specific PerksIconHelp perksIconHelp perksIconHelp perks equipped that grant them the ability to search through an already opened and emptied Chest in order to find and retrieve a second Item from it.

For both interactions, Survivors must input 10 Charges into the Chest to complete it, with partial progress being saved.
This allows one Survivor to finish opening a Chest that another Survivor had started opening.

At the default speed of +1 c/s, either interaction takes 10 seconds to complete, with the associated noises having an audible range of 20 metres.


Killer Interrupt

A Survivor in the middle of unlocking a Chest can be grabbed by the Killer and hoisted onto their shoulder directly.


Number of Chests

By default, 3 Chests will spawn each Trial.
The amount of Chests can be influenced with the Screech CobblerIconFavors screechCobblerIconFavors screechCobblerIconFavors screechCobbler or Coin OfferingsIconHelp offeringsIconHelp offeringsIconHelp offerings, or the Perk HoarderIconPerks hoarderIconPerks hoarderIconPerks hoarder
Since these Unlockables stack, it is possible to spawn up any number of Chests from 1 up to 13 Chests in a given Trial.
The table below lists some combination examples:

Chest(s) Modifier Unlockable(s) used
1 Chest -2 1 Cut CoinIconFavors cutCoinIconFavors cutCoinIconFavors cutCoin
2 Chests -1 1 Scratched CoinIconFavors scratchedCoinIconFavors scratchedCoinIconFavors scratchedCoin
3 Chests 0 default
4 Chests +1 1 Tarnished CoinIconFavors tarnishedCoinIconFavors tarnishedCoinIconFavors tarnishedCoin
5 Chests +2 1 Shiny CoinIconFavors shinyCoinIconFavors shinyCoinIconFavors shinyCoin
7 Chests +4 (2*2) 2 Shiny Coins
9 Chests +6 (3*2) 3 Shiny Coins
11 Chests +8 (4*2) 4 Shiny Coins
13 Chests +10 (4*2+2) 4 Shiny Coins + HoarderIconPerks hoarderIconPerks hoarderIconPerks hoarder
14 Chest +11(4*2+3) 4 Shiny Coins + HoarderIconPerks hoarderIconPerks hoarderIconPerks hoarder

+ Screech CobblerIconFavors screechCobblerIconFavors screechCobblerIconFavors screechCobbler

Loot

The ItemsIconHelp itemsIconHelp itemsIconHelp items obtained from a Chest is random, but can be influenced by PerksIconHelp perksIconHelp perksIconHelp perks:

NOTE: the Rarity of the discovered Item is determined by the Survivor who completes the Search interaction, not the one who initiated it.
Chest Loot can be of any Rarity, ranging from Common to Very Rare, and also includes the Event Rarity when available.

Probabilities

Rarity Type

The following table shows the approximate probability of obtaining each Rarity Tier without and with equipping Plunderer's Instinct: [1]

Rarity Default Plunderer's Instinct
Common 43 % 14 %
Uncommon 33 % 18 %
Rare 16 % 22 %
Very Rare 5 % 31 %
Ultra Rare 2 % 15 %

NOTE: these numbers were deciphered through in-game testing at a time that did not feature an in-game Event with Event Items, which is why there are no numbers available for finding Items of the Event Rarity. (outdated as of patch 9.1.0)

Item Type

The following table shows the approximate probability of obtaining each Item without and with equipping Plunderer's Instinct, regardless of the Item's Rarity: [2]

Rarity Default Plunderer's Instinct
Med-KitsIconItems firstAidKitIconItems firstAidKitIconItems firstAidKit 37 % 23 %
ToolboxesIconItems toolboxIconItems toolboxIconItems toolbox 37 % 37 %
FlashlightsIconItems flashlightIconItems flashlightIconItems flashlight 16 % 16 %
KeysIconItems keyIconItems keyIconItems key 7 % 14 %
MapsIconItems mapIconItems mapIconItems map 2 % 10 %

Unlockables

Survivor Perks

Ace in the Hole Ace in the Hole Lady Luck always seems to be throwing something good your way.

When retrieving an ItemIconHelp itemsIconHelp itemsIconHelp items from a ChestIconHelp chestsIconHelp chestsIconHelp chests, there is a chance an Add-onIconHelp addonsIconHelp addonsIconHelp addons will be attached to it:

  • 100 % chance for an Add-on of Very Rare Rarity or lower.
  • 10/25/50 % chance for a second Add-on of Uncommon Rarity or lower.
Ace in the Hole allows you to keep any Add-ons your Item has equipped upon escaping.

"Everything that glitters isn't gold. But gold isn't worth a damn in this place, so this should come in handy." — Ace Visconti

Appraisal Appraisal You have a careful eye that notices what many overlook.

Appraisal has 3 Tokens at the start of the Trial:

  • Consume -1 Token to perform the Rummage action on an already unlocked ChestIconHelp chestsIconHelp chestsIconHelp chests in order to retrieve a second ItemIconHelp itemsIconHelp itemsIconHelp items from it.
  • Increases Rummaging speed by 40/60/80 %.
Rummaging is only available once per Chest.
Better than New Better than New
This description is based on the changes announced for or featured in the upcoming Patch 6.2.0
You are an expert in combat medicine.
Patients leave your care reinvigorated.

Completing a Healing action on another Survivor grants them the following benefits until they receive damage again:

  • Increases their Action speeds for Blessing, Cleansing, Healing, and Unlocking by 12/14/16 %.
Boon: Illumination Boon: Illumination
This description is based on the changes announced for or featured in the upcoming Patch 7.5.0
Your keen insight is something best shared with others.

Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon TotemAtl Hud Icon BoonTotemAtl Hud Icon BoonTotemAtl Hud Icon BoonTotem.
Soft chimes ring out in a radius of 24 metres.

All Survivors benefit from the following effects when inside the Boon Totem's radius:

Increases your Action speeds for Blessing and Cleansing by 6/8/10 % while you have a lit Boon Totem.

Survivors can only be affected by one instance of Boon: Illumination at a time.

Only one Totem can be blessed by your Boon Perks at a time and all of their effects are active on the same Boon Totem.

"A shift in reality. Heavy with hidden meanings." — Return

Calm Spirit Calm Spirit
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
Animals seem to trust you as they often stay calm in your presence.
  • Prevents CrowsIconHelp crowsIconHelp crowsIconHelp crows from being alerted by your proximity and flying off, unless they are being stepped on.
  • Suppresses the urge to scream from any cause at all times.
  • Suppresses all noises related to unlocking ChestsIconHelp chestsIconHelp chestsIconHelp chests, and cleansing or blessing TotemsIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem.
  • Reduces the Interaction speeds with Chests and Totems by 40/35/30 %.
Clairvoyance Clairvoyance
This description is based on the changes announced for or featured in the upcoming Patch 7.1.0
There is an intrinsic energy in you that sees beyond your vision.

After cleansing or blessing a TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem, Clairvoyance activates:

  • While empty-handed, press and hold the Use Item button to unlock your full Aura-reading potential for up to 8/9/10 seconds, allowing you to see the AurasIconHelp aurasIconHelp aurasIconHelp auras of the following environmental objects within 64 metres:
"Does anyone else see that? Just me?" — Mikaela Reid
Detective's Hunch Detective's Hunch Unlocks potential in your Aura-reading ability.

Each time a Generator is completed, the AurasIconHelp aurasIconHelp aurasIconHelp auras of any GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators, ChestsIconHelp chestsIconHelp chestsIconHelp chests, and TotemsIconHelpLoading totemIconHelpLoading totemIconHelpLoading totemwithin 32/48/64 metres are revealed to you for 10 seconds.

  • If you are holding a MapIconItems mapIconItems mapIconItems map, any objects revealed by Detective's Hunch will automatically be tracked by it.

"Are you able to tell us where you were last night?" — Detective David Tapp

Hardened Hardened
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
Live long enough, and survival will run in your blood.

After unlocking a ChestIconHelp chestsIconHelp chestsIconHelp chests and either blessing or cleansing a TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem, Hardened activates:

  • Suppresses the urge to scream from any cause and instead causes the AuraIconHelp aurasIconHelp aurasIconHelp auras of the Killer to be revealed to you for 3/4/5 seconds.
"Got to keep quiet. That thing is still out there." — Lara Croft
Leader Leader
This description is based on the changes announced for or featured in the upcoming Patch 2.5.0
You are able to organise a team to cooperate more efficiently.

Other Survivors within 8 metres of your location benefit from the following effect:

  • Increases the Action speeds for Cleansing, Gate-Opening, Healing, Sabotaging, Unhooking, and Unlocking by 15/20/25 %.
    • This effect lingers for 15 seconds after leaving the Area of Effect.
Survivors can only be affected by one instance of Leader at a time.
Mirrored Illusion Mirrored Illusion
This description is based on the changes announced for or featured in the upcoming Patch 8.2.0
A familiar spell made unfamiliar in this corrupted landscape.

After repairing Generators for a total of 20 %, Mirrored Illusion activates:

  • Press the Active Ability button when next to either a ChestIconHelp chestsIconHelp chestsIconHelp chests, Exit GateIconHelp exitGatesIconHelp exitGatesIconHelp exitGates, GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators, or a TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem to spawn a Static Illusion that lasts for 40/50/60 seconds.
Mirrored Illusion deactivates after triggering successfully.

"Just... stay there... perfect!" — Baermar

Moment of Glory Moment of Glory
This description is based on the changes announced for or featured in the upcoming Patch 8.2.0
A hero should always have the chance to make a comeback.

After performing the Unlocking or Rummaging action on ChestsIconHelp chestsIconHelp chestsIconHelp chests a total of 2 times, Moment of Glory activates:

  • When you become injured, you instantly suffer from the BrokenIconStatusEffects brokenIconStatusEffects brokenIconStatusEffects broken Status Effect.
  • You are automatically healed 1 Health State after 80/70/60 seconds.
    • This effect is cancelled prematurely if you enter the Dying State.
Moment of Glory does not activate if you already suffer from the Broken Status Effect.
Moment of Glory deactivates after healing you.

"Never lose hope for a brighter tomorrow." — Trevor

Pharmacy Pharmacy
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
You have a knack for finding medicine.

Whenever you are in the Injured StateIconHelp injuredIconHelp injuredIconHelp injured, Pharmacy activates:

  • Increases the Unlocking speed of ChestsIconHelp chestsIconHelp chestsIconHelp chests by 40/60/80 %.
  • Reduces the Hearing range of noises related to Unlocking by -8 metres.
  • Guarantees an Emergency Med-KitIconItems emergencyMedKitIconItems emergencyMedKitIconItems emergencyMedKit when unlocking a Chest.

"Adrenaline, it is going to keep us awake. I stole it from one of the Nurse's carts." — Quentin Smith

Plunderer's Instinct Plunderer's Instinct
This description is based on the changes announced for or featured in the upcoming Patch 8.4.0
Unlocks potential in your Aura-reading ability and improves your luck when finding Items in Chests:
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of the following objects are revealed to you within 32/48/64 metres:
    • Closed ChestsIconHelp chestsIconHelp chestsIconHelp chests located in the environment.
    • ItemsIconHelp itemsIconHelp itemsIconHelp items sitting inside opened Chests.
    • Items dropped in the environment.
  • Increases the Odds of finding Items of higher Rarities in Chests by +50 %.
"The pioneers used to loot these babies for hours." — Aizeyu, The Lost Tapes
Residual Manifest Residual Manifest A lifetime of chasing the darkness has taught you that the best disinfectant is light.
  • After a successful Killer Blind, the Killer suffers from the BlindnessIconStatusEffects visionIconStatusEffects visionIconStatusEffects vision Status Effect for 20/25/30 seconds.
  • Residual Manifest grants the ability to rummage through an opened ChestIconHelp chestsIconHelp chestsIconHelp chests once per Trial and will guarantee a basic FlashlightIconItems flashlightIconItems flashlightIconItems flashlight.

"I'll never see what Haddie sees. But so long as I'm with her, I know I'm safe." — Jordan Rois, Ravages of the Abyss Episode 5

Resilience Resilience You are motivated in dire situations.
  • Increases your Action speeds for Repairing, Healing, Sabotaging, Unhooking, Vaulting, Cleansing, Blessing, Opening, and Unlocking by 3/6/9 % when in the Injured StateIconHelp injuredIconHelp injuredIconHelp injured.

"Focus, even in these desperate times."

Scavenger Scavenger
This description is based on the changes announced for or featured in the upcoming Patch 7.0.0
Where others see junk, you see valuable improvised tools.

While holding a depleted Toolbox, Scavenger activates:

  • Succeeding at Great Repairing Skill Checks grants 1 Token, up to a maximum of 5 Tokens.
  • Reaching the maximum number of Tokens automatically consumes them and fully recharges the Toolbox.
  • Recharging a Toolbox will reduce your Repair speed by -50 % for the next 40/35/30 seconds.

Scavenger grants the ability to rummage through an opened ChestIconHelp chestsIconHelp chestsIconHelp chests once per Trial and will guarantee a basic ToolboxIconItems toolboxIconItems toolboxIconItems toolbox.

"It's amazing what people will throw away around here." — Gabriel Soma

Specialist Specialist
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
Adventure. Exploration. Excavation.
You are in your element.

Whenever you unlock or rummage through a ChestIconHelp chestsIconHelp chestsIconHelp chests, Specialist gains +1 Token, up to a maximum of 6 Tokens:

  • Succeeding a Great Repair Skill Check while repairing a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators consumes all Tokens.
  • Permanently reduces the Repair Charges requirement of that Generator by 2/3/4 Charges per Token, up to a maximum of 12/18/24 Charges.
"Well, then. Doesn't this feel familiar?" — Lara Croft
Spine Chill Spine Chill
This description is based on the changes announced for or featured in the upcoming Patch 7.1.0
An unnatural tingle warns you of impending doom.

Whenever the Killer is within 36 metres of your location and looking at you with a clear Line of Sight, Spine Chill activates:

  • Warns of the Killer's proximity and their potential awareness of your location by lighting its icon.
  • Increases your Action speeds for Blessing, Cleansing, Gate-Opening, Healing, Repairing, Sabotaging, Unhooking, and Unlocking by 2/4/6 %.
    • This effect lingers for 0.5 seconds after the Killer loses Line of Sight or exits the Activation range.
"There is a voice that doesn't use words. Listen.." — Sassy, The Lost Tapes
Still Sight Still Sight
This description is based on the changes announced for or featured in the upcoming Patch 8.0.0
A clear mind and calm temperament will always find the means of their escape.

After standing still for 6/5/4 seconds, Still Sight activates:

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of the Killer as well as any ChestsIconHelp chestsIconHelp chestsIconHelp chests and GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators within 24 metres of your location are revealed to you until you start moving again.
"Breathe in. Breathe out. Now open your eyes." — Baermar

Killer Perks

Dominance Dominance
This description is based on the changes announced for or featured in the upcoming Patch 8.4.0
The power you wield over the land strikes terror in the hearts of all who cross your path.

The first time each ChestIconHelp chestsIconHelp chestsIconHelp chests and each TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem are interacted with by a Survivor, Dominance triggers its effect:

  • Calls upon The EntityIconHelp entityIconHelp entityIconHelp entity to block it for 8/12/16 seconds.
  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of the blocked Prop is revealed to you in white.
"Tragic, is it not? How powerless you must feel." — Dracula
Hoarder Hoarder You protect what little you have and are perceptive to those rummaging through your stockpiles.

Hoarder triggers a Loud Noise Notification for 4 seconds, whenever a Survivor performs any of the following actions within 32/48/64 metres of your location:

Hoarder spawns 2 additional Chests in the Trial.

Human Greed Human Greed
This description is based on the changes announced for or featured in the upcoming Patch 8.4.0
One can always rely on the avarice of the living and use it to one's advantage.

Grants the ability to kick opened ChestsIconHelp chestsIconHelp chestsIconHelp chests and close them.

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of unopened Chests are revealed to you at all times.
  • The Auras of Survivors coming within 8 metres of unopened or closed Chests are revealed to you for 3 seconds.
Human Greed has a cool-down of 30/25/20 seconds on the ability to kick Chests.

"Come running, one and all, and see what fortune awaits you." — Dracula


Change Log

Patch 2.5.0

Patch 4.2.0

Patch 4.4.0

Patch 8.4.0

Trivia


Video

Old Chest Search animation


Gallery


References


TL;DR


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