deadbydaylight
IconHelp perks

Perks are a type of Unlockable and a core Game Mechanic in Dead by DaylightIconHelp DBDlogoIconHelp DBDlogoIconHelp DBDlogo.

There are currently 282 Perks featured in Dead by Daylight.


Overview

For additional information on a specific Perk, its history and changes over time, its interaction(s) with Game Mechanics, other Unlockables, or even other CharactersIconHelpLoading playersIconHelpLoading playersIconHelpLoading players, please refer to a Perk's individual Wiki page.

Perks are an essential Game Mechanic in Dead by Daylight and a type of Unlockable that is tied to the BloodwebIconHelp bloodwebIconHelp bloodwebIconHelp bloodweb.


Use

When equipped in one of up to 4 Perk Slots in their Load-OutIconHelp loadoutIconHelp loadoutIconHelp loadout, Perks provide the Character with special abilities in a Trial.

Perk Slots

A Character can be equipped with up to 4 Perks at once, given that all Perk Slots are unlocked, which depends on their Level.

All Characters start off with just one Perk Slot unlocked.

Additional Perk Slots are successively unlocked at Levels 5, 10, and 15 of the Bloodweb.


Unlocking

Like all Unlockables, Perks spawn randomly in the Bloodweb and can be purchased from that with BloodpointsIconCurrency bloodpointsIconCurrency bloodpointsIconCurrency bloodpoints.

The only exception to this are the Tier I version of the Unique Perks each Character comes with, those are unlocked from the start and available in their Load-OutIconHelp loadoutIconHelp loadoutIconHelp loadout.


Perk Tiers

Each Perk has at least one effect that has a variable value, which depends on its current Perk Tier, generally the effect becomes stronger the higher the Tier, or in the case of a cool-down or penalty, shorter/weaker the higher the Tier.

The current Tier of a Perk is indicated by markings (referred to as "Pips") at the top-right side on their icon and also by a Perk's rarity:

Purchasing a higher-tiered version of a Perk from the Bloodweb will automatically replace the lower-tiered version in a Character's inventory.


Perk Types

General Perks

General Perks are Dead by Daylight's default Perks.
There are currently 27 General Perks.


General Perks randomly spawn in the Bloodweb of all Characters and are available to all Players from the very beginning.

Please refer to the Sub-Article in order to all General Perks that are currently available in Dead by Daylight:

Unique Perks

In addition to the aforementioned General Perks, each Character has 3 Unique Perks which, as the name implies, initially only spawn in their own Bloodweb and not in that of other Characters.

Each Character already owns the Tier I of their Unique Perks and can immediately select them in their Load-OutIconHelp loadoutIconHelp loadoutIconHelp loadout.

Additionally, they can find the Tier II and subsequently the Tier III version of those Perks at random in their Bloodweb.

Please refer to the Sub-Article in order to view all Unique Perks, and their associated Characters, that are currently available in Dead by Daylight:

Unlocking the Unique Perks

In order for other Characters to gain access to the Unique Perks of others, those Perks must first be unlocked through prestiging the original Character:

Alternatively, a Character's Unique Perks can also be bought from the Shrine of SecretsIconHelp shrineOfSecretsIconHelp shrineOfSecretsIconHelp shrineOfSecrets for Iridescent ShardsIconCurrency iridescentShardsIconCurrency iridescentShardsIconCurrency iridescentShards and thus be unlocked that way.

It should be noted that once the Unique Perks have been unlocked, they will act like General Perks and become completely independent of the original Character they belonged to.
Contrary to the popular belief amongst many new Players, one does not have to obtain Tier II of say Self-CareIconPerks self-CareIconPerks self-CareIconPerks self-Care on Claudette MorelSurvivorClaudetteSurvivorClaudetteSurvivorClaudette, before that same Tier can appear in the Bloodweb of say Dwight FairfieldSurvivorDwightSurvivorDwightSurvivorDwight.

It should also be noted that if Character A's current BloodwebIconHelp bloodwebIconHelp bloodwebIconHelp bloodweb contains Tier III of a Unique Perk of Character B, who has not reached Prestige 3 yet, prestiging Character B to Prestige 3 will automatically replace the Perk in Character A's Bloodweb with another random Perk in its stead.
The same applies to Character A's Bloodweb containing the Perk at Tier II and Character B being prestiged to Prestige 2.
However, should Character A not have any other Perks left to obtain from the Bloodweb, a completely new Bloodweb will be regenerated instead.

Boon Perks

Main Article: Boon Perks

Boon Perks are unique to Survivors.

Boon Perks allow Survivors to bless a Totem and imbue it with extraordinary powers that benefit all Survivors within its activation radius.

Hex Perks

Main Article: Hex Perks

Hex Perks are unique to Killers.

Hex Perks curse a Totem and imbue it with debilitating powers that cause Survivors to suffer from negative effects.

Invocation Perks

Main Article: Invocation Perks

Invocation Perks are unique to Survivors.

Invocation Perks allow Survivors to initiate a ritual near a circle located inside the BasementIconHelp basementIconHelp basementIconHelp basement.

Obsession Perks

Main Article: Obsession Perks

Obsession Perks are available to both Killers and Survivors.

Obsession Perks unlock special effects when the Killer and the Survivor they are obsessed with interact with one another, or avoid interaction on purpose.

Scourge Hook Perks

Main Article: Scourge Hook Perks

Scourge Hook Perks are unique to Killers.

Scourge Hook Perks imbue a given number of Hooks with debilitating powers that affect the Survivors that are hooked onto them with negative effects.

Teamwork Perks

Main Article: Teamwork Perks

Teamwork Perks are unique to Survivors.

Teamwork Perks provide two Survivors with special benefits while they remain physically close to one another after completing a Healing action.


All Perks

Survivor Perks (149)

Icon Name Description Character
Ace in the Hole Ace in the Hole Lady Luck always seems to be throwing something good your way.

When retrieving an ItemIconHelp itemsIconHelp itemsIconHelp items from a ChestIconHelp chestsIconHelp chestsIconHelp chests, there is a chance an Add-onIconHelp addonsIconHelp addonsIconHelp addons will be attached to it:

  • 100 % chance for an Add-on of Very Rare Rarity or lower.
  • 10/25/50 % chance for a second Add-on of Uncommon Rarity or lower.
Ace in the Hole allows you to keep any Add-ons your Item has equipped upon escaping.

"Everything that glitters isn't gold. But gold isn't worth a damn in this place, so this should come in handy." — Ace Visconti

Ace
S07 AceVisconti Portrait
Adrenaline Adrenaline
This description is based on the changes announced for or featured in the upcoming Patch 7.7.0
You are fuelled by unexpecting energy when on the verge of escape.

Once the Exit GatesIconHelp exitGatesIconHelp exitGatesIconHelp exitGates are powered, Adrenaline activates:

  • Instantly heal the equivalent of 1 Health StateIconStatusEffects healingIconStatusEffects healingIconStatusEffects healing.
  • Grants a +50 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for 3 seconds.
Adrenaline ignores an existing ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effect , but causes it for 60/50/40 seconds.
Meg
S02 MegThomas Portrait
Aftercare Aftercare Unlocks potential in your Aura-reading ability.

The AurasIconHelp aurasIconHelp aurasIconHelp auras of the last 1/2/3 Survivor(s) are permanently revealed to you, once any of the following conditions have been met:

  • You have unhooked them.
  • They have unhooked you.
  • You have completed a Healing action on them.
  • They have completed a Healing action on you.
Those Survivors also have your Aura revealed to them.

Aftercare resets its effect once you are hooked.

"A Mercy that Rips the Storm.
Oil work to honour my best buddies who happen to be the best musicians I know. Their first album is still my favourite. It got me through a dark time in my life." — Jeff, oil on canvas, 16x16

Jeff
S15 JeffJohansen Portrait
Alert Alert Your acute senses are on high alert.

Whenever the Killer performs the Break or Damage Action, Alert triggers:

  • Their AuraIconHelp aurasIconHelp aurasIconHelp auras is revealed to you for 3/4/5 seconds.
"I have true sight," — Feng Min
Feng
S09 FengMin Portrait
Any Means Necessary Any Means Necessary
This description is based on the changes announced for or featured in the upcoming Patch 6.6.0
You stand up for yourself, using whatever's on hand to gain an advantage.

Press and hold the Active Ability button for 6/5/4 seconds while standing beside a dropped Pallet to reset it to its upright position.

  • Grants the ability to see the AurasIconHelp aurasIconHelp aurasIconHelp auras of all dropped but not yet destroyed PalletsIconHelp pullDownIconHelp pullDownIconHelp pullDown in the environment.
"I'll hit you with everything I've got. Then I'll do it again." — Yui Kimura
Yui
S20 YuiKimura Portrait
Appraisal Appraisal You have a careful eye that notices what many overlook.

Appraisal has 3 Tokens at the start of the Trial:

  • Consume -1 Token to perform the Rummage action on an already unlocked ChestIconHelp chestsIconHelp chestsIconHelp chests in order to retrieve a second ItemIconHelp itemsIconHelp itemsIconHelp items from it.
  • Increases Rummaging speed by 40/60/80 %.
Rummaging is only available once per Chest.
Élodie
S24 ElodieRakoto Portrait
Autodidact Autodidact
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
Succeeding a Skill CheckIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks while healing another Survivor grants +1 Token, up to a maximum of 3/4/5 Tokens:
  • Suppresses Great Healing Skill Checks.
  • Causes Good Healing Skill Checks to grant Healing progress based on the number of accumulated Tokens:
    • 0 Tokens: -15 %.
    • 1 Token: +0 %.
    • 2 Tokens: +15 %.
    • 3 Tokens: +30 % (limit of Tier I).
    • 4 Tokens: +45 % (limit of Tier II).
    • 5 Tokens: +60 % (limit of Tier III).

Autodidact is inactive when healing using a Med-KitIconItems firstAidKitIconItems firstAidKitIconItems firstAidKit.

"There's no limit to what you can achieve, as long as you back with hard work." — Adam Francis

Adam
S14 AdamFrancis Portrait
Babysitter Babysitter
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
While you have a reputation for being self-centred, you risk it all to help those in need.

Whenever you unhook a Survivor, the AuraIconHelp aurasIconHelp aurasIconHelp auras of the Killer is revealed to you for 8 seconds, while the unhooked Survivor benefits from the following effects for 20/25/30 seconds instead:

"I promised to keep you shitheads safe, and that's exactly what I plan on doing." — Steve Harrington
Steve
S19 SteveHarrington Portrait
Background Player Background Player
This description is based on the changes announced for or featured in the upcoming Patch 8.0.0
You are not usually the centre of attention and in some cases, this can be a good thing.

Whenever another Survivor is picked up, Background Player activates for 10 seconds.
Starting to run while it is active causes the following effect:

  • Grants a +50 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for 5 seconds.
Background Player causes the ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effect for 30/25/20 seconds.
Background Player cannot be used when Exhausted.

"You forget about me?" — Renato Lyra

Renato
S36 RenatoLyra Portrait
Balanced Landing Balanced Landing Your agility and cat-like relexes are incomparable.

After falling from a height, you benefit from the following effects:

  • Reduces the duration of the Stagger upon landing by -75 %.
  • Suppresses all noises associated with falling.
  • Grants a +50 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for 3 seconds upon landing.
Balanced Landing causes the ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effect for 60/50/40 seconds.
Balanced Landing cannot be used when Exhausted.

"I have jumped from higher places." — Nea Karlsson

Nea
S05 NeaKarlsson Portrait
Bardic Inspiration Bardic Inspiration
This description is based on the changes announced for or featured in the upcoming Patch 8.0.0
It's time to give your audience a show.
Will you bring the house down or will you choke?

Press the Active Ability button while standing and motionless to enter the Performance interaction that lasts up to 15 seconds and empowers other Survivors within 16 metres of your location.

The empowering effect depends on the result of you rolling a d20 and lasts for 90 seconds after completing the Performance:

  • 1: You scream, but without notifying the Killer.
  • 2 - 10: Skill ChecksIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks grant +1 % Progression.
  • 11 - 19: Skill Checks grant +2 % Progression.
  • 20: Skill Checks grant +3 % Progression.
Bardic Inspiration has a cool-down of 110/100/90 seconds after completing the Performance or cancelling it.

"Listen closely! I'm about to save your life!" — Aestri

Aestri
S42 TheTroupe Portrait
Better Together Better Together You seek justice and uncover the truth no matter what obstacle stands in your way.
  • While repairing a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators, its AuraIconHelp aurasIconHelp aurasIconHelp auras is highlighted in yellow to all other Survivors within 32 metres.
  • Whenever the Killer downs a Survivor while you are repairing a Generator, the Auras of all other Survivors are revealed to you for 8/9/10 seconds.

"Let's burn that lab to the ground." — Nancy Wheeler

Nancy
S18 NancyWheeler Portrait
Better than New Better than New
This description is based on the changes announced for or featured in the upcoming Patch 6.2.0
You are an expert in combat medicine.
Patients leave your care reinvigorated.

Completing a Healing action on another Survivor grants them the following benefits until they receive damage again:

  • Increases their Action speeds for Blessing, Cleansing, Healing, and Unlocking by 12/14/16 %.
Rebecca
S33 RebeccaChambers Portrait
Bite the Bullet Bite the Bullet Pain hurts you as much as anyone, but you would prefer others do not know that.

When healing yourself or another Survivor, you benefit from the following effects:

  • Suppresses all noises related to Healing and Grunts of Pain.
  • Failed Healing Skill Checks do not trigger a Loud Noise Notification.
    • Reduces the Penalty to 3/2/1 % of the total Progression.
"I can do this." — Leon Scott Kennedy
Leon
S27 LeonScottKennedy Portrait
Blast Mine Blast Mine
This description is based on the changes announced for or featured in the upcoming Patch 8.2.0
When direct combat is not an option, you still find ways to strike back.

After repairing GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators for a total of 40 %, Blast Mine activates:

  • Press the Active Ability button while near a partially progressed Generator to install a Trap, which stays active for 100/110/120 seconds.
  • When the Killer damages the Trapped Generator, its Trap explodes half-way through:
    • Stuns the Killer for 4 seconds.
    • Blinds all Players within 12.5 metres of the Trapped Generator.
Blast Mine deactivates after triggering successfully or once the timer runs out.

The AurasIconHelp aurasIconHelp aurasIconHelp auras of Trapped Generators are revealed to all Survivors in yellow.

"You want S.T.A.R.S.? I'll give you S.T.A.R.S.!" — Jill Valentine

Jill
S26 JillValentine Portrait
Blood Pact Blood Pact It is as if a latent part of yourself has awakened.
You feel like you can reach out beyond yourself for assistance.

When either you or the ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession become injured by any means, Blood Pact activates:

  • Your AurasIconHelp aurasIconHelp aurasIconHelp auras are constantly revealed to one another.
  • Completing a Healing Action on the Obsession or having them complete one on yourself, grants both of you a 5/6/7 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect.
    • This effect lasts for as long as you both remain within 16 metres of one another.
Blood Pact is temporarily disabled if you yourself are the Obsession.

Reduces your chance of becoming the initial Obsession by reducing the default value by -100 %.
The Killer can only be obsessed with one Survivor at a time.

Cheryl
S22 CherylMason Portrait
Blood Rush Blood Rush
This description is based on the changes announced for or featured in the upcoming Patch 8.3.0
Your mind and body are honed for great feats, allowing you to push through with extra effort when necessary.

After unhooking yourself or being unhooked, Blood Rush activates for 40/50/60 seconds:

  • Press the Active Ability button to instantly recover from the ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effect.
Blood Rush is deactivated after use or performing a Conspicuous Action.
Blood Rush is disabled for the remainder of the Trial once the Exit GatesIconHelp exitGatesIconHelp exitGatesIconHelp exitGates are powered.

"Just gotta... push through!" — Renato Lyra

Renato
S36 RenatoLyra Portrait
Boil Over Boil Over You are a battler and do everything to escape a foe's grasp.

While being carried by the Killer, the following effects apply:

  • Increases the strength of the Struggle Effects on the Killer from your Wiggling by 60/70/80 %.
  • Suppresses the ability of the Killer to read the AurasIconHelp aurasIconHelp aurasIconHelp auras of all HooksIconHelpLoading hookIconHelpLoading hookIconHelpLoading hook within 16 metres.
  • Grants +33 % of your current Wiggle progression upon landing, if the Killer drops from height.
"Buck and Wild,
Swing to be free,
Your hands just can't keep ahold of me." — Kate Denson's "Boil Over"
Kate
S13 KateDenson Portrait
Bond Bond Unlocks potential in your Aura-reading ability:
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of all other Survivors are revealed to you within 20/28/36 metres.

"We have to work as a team, I need you to survive so that I can survive!" — Dwight Fairfield

Dwight
S01 DwightFairfield Portrait
Boon: Circle of Healing Boon: Circle of Healing
This description is based on the changes announced for or featured in the upcoming Patch 6.7.0
A Boon that offers comfort amidst the terror.

Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon TotemAtl Hud Icon BoonTotemAtl Hud Icon BoonTotemAtl Hud Icon BoonTotem.
Soft chimes ring out in a radius of 24 metres.

All Survivors benefit from the following effects when inside the Boon Totem's radius:

  • Increases the Altruistic Healing speeds by 50/75/100 % when not using a Med-KitIconItems firstAidKitIconItems firstAidKitIconItems firstAidKit.
  • If a Survivor is injured, their AuraIconHelp aurasIconHelp aurasIconHelp auras is revealed to all other Survivors.
Survivors can only be affected by one instance of Boon: Circle of Healing at a time.

Only one Totem can be blessed by your Boon Perks at a time and all of their effects are active on the same Boon Totem.

"Try this, it is better than anything you'll find in a pharmacy." — Mikaela Reid

Mikaela
S28 MikaelaReid Portrait
Boon: Dark Theory Boon: Dark Theory Your obsessive study of the paranormal has given you unprecedented knowledge of other Realms and planes of existence.

Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon TotemAtl Hud Icon BoonTotemAtl Hud Icon BoonTotemAtl Hud Icon BoonTotem.
Soft chimes ring out in a radius of 24 metres.

All Survivors benefit from the following effects when inside the Boon Totem's radius:

  • Grants a +2 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect.
    • This effect lingers for 2/3/4 seconds after leaving the Boon Totem's range.
Only one Totem can be blessed by your Boon Perks at a time and all of their effects are active on the same Boon Totem.
Yoichi
S30 YoichiAsakawa Portrait
Boon: Exponential Boon: Exponential When it seems like your number is up, you consider ways to recalculate the odds.

Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon TotemAtl Hud Icon BoonTotemAtl Hud Icon BoonTotemAtl Hud Icon BoonTotem.
Soft chimes ring out in a radius of 24 metres.

All Survivors benefit from the following effects when inside the Boon Totem's radius:

  • 90/95/100 % bonus to the Recovery speed.
  • Unlocks the Self-Recovery ability, allowing you to fully recover from the Dying StateIconHelp dyingIconHelp dyingIconHelp dying.
Only one Totem can be blessed by your Boon Perks at a time and all of their effects are active on the same Boon Totem.

"It is not our time to die... probably." — Jonah Vasquez

Jonah
S29 JonahVasquez Portrait
Boon: Illumination Boon: Illumination
This description is based on the changes announced for or featured in the upcoming Patch 7.5.0
Your keen insight is something best shared with others.

Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon TotemAtl Hud Icon BoonTotemAtl Hud Icon BoonTotemAtl Hud Icon BoonTotem.
Soft chimes ring out in a radius of 24 metres.

All Survivors benefit from the following effects when inside the Boon Totem's radius:

Increases your Action speeds for Blessing and Cleansing by 6/8/10 % while you have a lit Boon Totem.

Survivors can only be affected by one instance of Boon: Illumination at a time.

Only one Totem can be blessed by your Boon Perks at a time and all of their effects are active on the same Boon Totem.

"A shift in reality. Heavy with hidden meanings." — Return

Alan
S40 AlanWake Portrait
Boon: Shadow Step Boon: Shadow Step A Boon that conceals the truth.

Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon TotemAtl Hud Icon BoonTotemAtl Hud Icon BoonTotemAtl Hud Icon BoonTotem.
Soft chimes ring out in a radius of 24 metres.

All Survivors benefit from the following effects when inside the Boon Totem's radius:

  • Scratch MarksIconHelp scratchMarksIconHelp scratchMarksIconHelp scratchMarks are suppressed.
  • AurasIconHelp aurasIconHelp aurasIconHelp auras are hidden from The Killer.
    • Both effects linger for 2/3/4 seconds after leaving the Boon Totem's range.
Only one Totem can be blessed by your Boon Perks at a time and all of their effects are active on the same Boon Totem.

"Stick to the shadows and cover your tracks." — Mikaela Reid

Mikaela
S28 MikaelaReid Portrait
Borrowed Time Borrowed Time
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
You are fuelled with an unexpected energy when saving an ally from a Hook.

The Survivors you unhook benefit from the following effects:

  • Extends the duration of their EnduranceIconStatusEffects enduranceSurvivorIconStatusEffects enduranceSurvivorIconStatusEffects enduranceSurvivor Status Effect by 6/8/10 seconds.
  • Extends the duration of their HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect by 10 seconds.
"Probably stings like hell, but it ain't gonna kill ya. Up and at 'em soldier. Time to move!" — Bill Overbeck
Bill
S08 BillOverbeck Portrait
Botany Knowledge Botany Knowledge
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
You transform plants found around the campfire into tinctures that slow down bleeding.
  • Increases your Healing speed by 30/40/50 %.
  • Reduces the Healing efficiency of Med-KitsIconItems firstAidKitIconItems firstAidKitIconItems firstAidKit by -20 %.
"Basic Botany Knowledge could save your life someday" — Claudette Morel
Claudette
S03 ClaudetteMorel Portrait
Breakdown Breakdown Whenever you are unhooked by another Survivor or unhook yourself, the following effects apply:
  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of the Killer is revealed to you for 4/5/6 seconds.
  • Causes the HookIconHelpLoading hookIconHelpLoading hookIconHelpLoading hook to break instantly.

Hooks broken by Breakdown take 180 seconds to respawn.

"Charge from the Belly of the Beast.
Here's a sketch/painting on a piece of wood I saw by the side of this road. I felt like it got a story to tell. And it didn't waste its second chance." — Jeff, ink and oil wash on slice of wood, 12x16

Jeff
S15 JeffJohansen Portrait
Breakout Breakout
This description is based on the changes announced for or featured in the upcoming Patch 7.1.0
You kick into high gear when someone is in trouble, inspiring them to overcome any obstacle.

The following effects apply while you are within 5 metres of the Killer carrying another Survivor:

  • Grants you a 5/6/7 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect.
  • Increases the carried Survivor's Wiggling speed by +25 %.
Survivors can only be affected by one instance of Breakout at a time.

"Come, we are going to rip our way out of this." — Yui Kimura

Yui
S20 YuiKimura Portrait
Buckle Up Buckle Up
This description is based on the changes announced for or featured in the upcoming Patch 8.0.0
Unlocks potential in your Aura-reading ability.

When healing a Survivor in the Dying StateIconHelp dyingIconHelp dyingIconHelp dying, Buckle Up activates:

  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of the Killer is revealed to the both of you.
  • Completing a Healing Action on the dying Survivor suppresses their Scratch MarksIconHelp scratchMarksIconHelp scratchMarksIconHelp scratchMarks and grants them a +50 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for 3/4/5 seconds.
Buckle Up does not cause the ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effect.

"Ghost beaters never leave a man behind." — Ash Williams

Ash
S17 AshWilliams Portrait
Built to Last Built to Last You know how to get the most out of your tools.

Hiding inside a LockerIconHelp lockersIconHelp lockersIconHelp lockers for 14/13/12 seconds while carrying a depleted ItemIconHelp itemsIconHelp itemsIconHelp items has the following effect:

  • First use: Recharges the Item to 99 %.
  • Second use: Recharges the Item to 66 %.
  • Third use: Recharges the Item to 33 %.
Built to Last is disabled for the remainder of the Trial after the third use.

"Architecture is the soul of civilisation." — Felix Richter

Felix
S23 FelixRichter Portrait
Calm Spirit Calm Spirit
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
Animals seem to trust you as they often stay calm in your presence.
  • Prevents CrowsIconHelp crowsIconHelp crowsIconHelp crows from being alerted by your proximity and flying off, unless they are being stepped on.
  • Suppresses the urge to scream from any cause at all times.
  • Suppresses all noises related to unlocking ChestsIconHelp chestsIconHelp chestsIconHelp chests, and cleansing or blessing TotemsIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem.
  • Reduces the Interaction speeds with Chests and Totems by 40/35/30 %.
Jake
S04 JakePark Portrait
Camaraderie Camaraderie Life has taught you the importance of friendship which has given you strength.

If you are hooked and enter the Struggle Phase, Camaraderie activates:

  • Pauses the Struggle Phase timer for 26/30/34 seconds as soon as any Survivor comes within 16 metres of your HookIconHelpLoading hookIconHelpLoading hookIconHelpLoading hook.
"So, remember once you get in there... pretend like you don't care. There you go, you're learning my friend. You're learning." — Steve Harrington
Steve
S19 SteveHarrington Portrait
Champion of Light Champion of Light
This description is based on the changes announced for or featured in the upcoming Patch 7.5.2
The glow of the Flashlight looks a little different, feels a little warmer.

Shining a FlashlightIconItems flashlightIconItems flashlightIconItems flashlight applies the following effect:

  • Grants a +50 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect.
Blinding the Killer by any means applies the following effect:
  • Causes them to suffer from a -20 % HinderedIconStatusEffects hinderedIconStatusEffects hinderedIconStatusEffects hindered Status Effect for 6 seconds.
    • This effect does not stack.
Champion of Light has a cool-down of 80/70/60 seconds after blinding the Killer.

"I squeezed the Flashlight like my life depended on it, willing it to stop coming any closer." — Departure

Alan
S40 AlanWake Portrait
Chemical Trap Chemical Trap
This description is based on the changes announced for or featured in the upcoming Patch 8.2.0
In the Fog, an officer must adapt to the materials at hand.

After repairing GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators for a total of 20 %, Chemical Trap activates:

  • Press the Active Ability button while near a dropped Pallet to install a Trap, which stays active for 40/50/60 seconds.
  • When the Killer breaks the Trapped Pallet, its Trap explodes, spraying the Killer with a chemical compound:
    • Causes the Killer to suffer from a -50 % HinderedIconStatusEffects hinderedIconStatusEffects hinderedIconStatusEffects hindered Status Effect for 4 seconds.
Chemical Trap deactivates after triggering successfully or once the timer runs out.

The AurasIconHelp aurasIconHelp aurasIconHelp auras of Trapped Pallets are revealed to all Survivors in yellow.

"How do we kill it, Ash?" — Ellen Ripley

Ellen
S39 EllenRipley Portrait
Clairvoyance Clairvoyance
This description is based on the changes announced for or featured in the upcoming Patch 7.1.0
There is an intrinsic energy in you that sees beyond your vision.

After cleansing or blessing a TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem, Clairvoyance activates:

  • While empty-handed, press and hold the Use Item button to unlock your full Aura-reading potential for up to 8/9/10 seconds, allowing you to see the AurasIconHelp aurasIconHelp aurasIconHelp auras of the following environmental objects within 64 metres:
"Does anyone else see that? Just me?" — Mikaela Reid
Mikaela
S28 MikaelaReid Portrait
Clean Break Clean Break
This description is based on the changes announced for or featured in the upcoming Patch 8.4.0
At the end of the day, everyone has to look out for themselves.

After completing a Healing action on another Survivor, Clean Break activates.
Press the Active Ability button while being healed by another Survivor to trigger the following effects:

  • Suffer from the BrokenIconStatusEffects broken Status Effect.
  • You are automatically healed 1 Health State after 80/70/60 seconds.
    • This effect is cancelled prematurely if you enter the Dying State.
Clean Break does not activate if you already suffer from the Broken Status Effect.
Clean Break deactivates after healing you.

"I'll be fine! Don't stick your neck out for me." — Taurie Cain

Taurie
S45 TaurieCain Portrait
Corrective Action Corrective Action
This description is based on the changes announced for or featured in the upcoming Patch 8.3.0
You quickly analyse problems and correct others' work when they make a mistake.

You start the Trial with 1/2/3 Token(s).
Whenever you succeed a Great Skill Check, Corrective Action gains +1 Token, up to a maximum of 5 Tokens:

  • Converts any Failed Skill Check of another Survivor into a Good Skill Check instead and consumes -1 Token.
  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of that Survivor is revealed to you for 6 seconds.
Corrective Action does not apply to any special Skill Checks.

"Cannot hurt to have another set of eyes on the problem." — Jonah Vasquez

Jonah
S29 JonahVasquez Portrait
Counterforce Counterforce You know how to withstand an enemy stronger than you, and it starts with hunting down and knocking out their support.

You cleanse TotemsIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem 20 % faster.

  • Gain another, stack-able 20 % Cleansing Speed bonus per cleansed Totem.
  • After cleansing a Totem, the AuraIconHelp aurasIconHelp aurasIconHelp auras of the Totem farthest from you is revealed to you for 2/3/4 seconds.

"I don't mind a little detective work." — Jill Valentine

Jill
S26 JillValentine Portrait
Cut Loose Cut Loose
This description is based on the changes announced for or featured in the upcoming Patch 6.6.0
You get in enough trouble, you know how to get out of it.

After performing a Rush Vault action in a Chase, Cut Loose activates for the next 4/5/6 seconds:

  • Suppresses both the Loud Noise Notification and the sound effects triggered by rushing to vault.
  • Successfully performing another Rush Vault action while Cut Loose is active resets the timer.

Cut Loose has a cool-down of 45 seconds.

"I know how we can get out of here! Quick, this way!" — Thalita Lyra

Thalita
S35 ThalitaLyra Portrait
Dance With Me Dance With Me
This description is based on the changes announced for or featured in the upcoming Patch 8.2.0
When performing a Rushed Action to vault a WindowIconHelp windowIconHelp windowIconHelp window or exit a LockerIconHelp lockersIconHelp lockersIconHelp lockers, Dance With Me triggers its effect:

Dance With Me has a cool-down of 30/25/20 seconds.

"Another show's off and runnin',
Dance with me, cuz there's a storm a commin'
Follow my boots, try to keep up,
Dance with me, until sun up." — Kate Denson's "Dance with Me"

Kate
S13 KateDenson Portrait
Dark Sense Dark Sense
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
Unlocks potential in your Aura-reading ability:

Whenever a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators is completed, Dark Sense activates:

  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of the Killer is revealed to you for 5/7/10 seconds once they come within 24 metres of your location.
Dark Sense deactivates after use.

"Take it from an old-timer: Slow down, don't rush and try not to worry so much! The best way to beat him is to know how he thinks." — Murf, The Lost Tapes

All
Dead Hard Dead Hard
This description is based on the changes announced for or featured in the upcoming Patch 6.7.0
You can take a beating.

After being unhooked or unhooking yourself, Dead Hard activates whenever you are injured and running, and allows you to tap into your adrenaline bank to avoid taking further damage:

  • Press the Active Ability button to trigger the EnduranceIconStatusEffects enduranceSurvivor Status Effect for 0.5 seconds.
Dead Hard deactivates after use.

Dead Hard causes the ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effect for 60/50/40 seconds.
Dead Hard cannot be used when Exhausted.

"We were walkin' through t'ginnel one night when a beer bottle flew past me, then another, and another.
I thought to myself "Gonna 'ave some fun 'ere lads, let's get stuck in!".
It were a right dust up, I swear down!" — David King

David
S10 DavidKing Portrait
Deadline Deadline
This description is based on the changes announced for or featured in the upcoming Patch 7.5.0
Desperation creeps in, and you push yourself to work harder.

Whenever you are in the Injured StateIconHelp injuredIconHelp injuredIconHelp injured, Deadline activates:

  • Increases the Odds of triggering Skill ChecksIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks by 6/8/10 % while repairing or healing.
    • Causes Skill Checks to appear in random places.
  • Reduces the penalty for missed Skill Checks by -50 %.

"The night had been one desperate situation after another." — Departure

Alan
S40 AlanWake Portrait
Deception Deception
This description is based on the changes announced for or featured in the upcoming Patch 8.2.0
Your adventurous lifestyle requires moments of crafty misdirection.

Interacting with a LockerIconHelp lockersIconHelp lockersIconHelp lockers while holding the Sprint button has the following effects:

  • Prevents you from entering the Locker, allowing you to run past it.
  • Causes the doors of the Locker to swiftly open and close, feining a Survivor entering it.
  • Triggers a Loud Noise Notification at the location of the Locker.
  • Suppresses the creation of Scratch MarksIconHelp scratchMarksIconHelp scratchMarksIconHelp scratchMarks and Pools of BloodIconStatusEffects bleedingIconStatusEffects bleedingIconStatusEffects bleeding for 3 seconds.
Deception has a cool-down of 30/25/20 seconds.
Élodie
S24 ElodieRakoto Portrait
Decisive Strike Decisive Strike
This description is based on the changes announced for or featured in the upcoming Patch 8.0.0
Using whatever is at hand, you stab your aggressor in an ultimate attempt to escape.

After being unhooked or unhooking yourself, Decisive Strike activates for the next 40/50/60 seconds:

  • When grabbed or picked up by the Killer, succeed a Skill CheckIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks to stab the Killer and escape from their grasp.
    • Stuns the Killer for 4 seconds.
  • Causes you to become the next ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession.
Decisive Strike is deactivated once the Exit GatesIconHelp exitGatesIconHelp exitGatesIconHelp exitGates are powered.
Decisive Strike is disabled for the remainder of the Trial after use.

Decisive Strike is deactivated prematurely when performing a Conspicuous Action and remains disabled for the remainder of the Trial.

Increases your chance of becoming the initial Obsession by increasing the default value by +100 %.
The Killer can only be obsessed with one Survivor at a time.

"There is nothing to be scared of." — Laurie Strode

Laurie
S06 LaurieStrode Portrait
Déjà Vu Déjà Vu
This description is based on the changes announced for or featured in the upcoming Patch 7.0.0
Paranoia paired with your horror of failure helps prepare you from repeating the same mistakes.
Unlocks potential in your Aura-reading ability:
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of the 3 GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators in closest proximity to one another are revealed to you at all times.
  • Increases your Repair speed on those Generators by 4/5/6 %.
Held MapIconItems mapIconItems mapIconItems map automatically track Auras revealed by Déjà Vu.
All
Deliverance Deliverance
This description is based on the changes announced for or featured in the upcoming Patch 2.2.0
After safely unhooking another Survivor, Deliverance activates:
  • Grants the ability to perform a successful Self-Unhook at any point during the first Hook Stage.
  • Causes the BrokenIconStatusEffects broken Status Effect for 100/80/60 seconds after unhooking yourself.

Deliverance cannot be used during the second Hook Stage or if you are hooked as the Last Survivor Standing.
Deliverance is disabled for the remainder of the Trial after use.

"I was raised by a strict man who taught me how to make the best of a bad situation." — Adam Francis

Adam
S14 AdamFrancis Portrait
Desperate Measures Desperate Measures You refuse to fail, even during your darkest hour.
  • Increases your Action speeds for Healing and Unhooking by 10/12/14 % for each injured, hooked, or dying Survivor, up to a maximum of 40/48/56 %.

"When they come with a wrecking ball, build stronger walls." — Felix Richter

Felix
S23 FelixRichter Portrait
Detective's Hunch Detective's Hunch Unlocks potential in your Aura-reading ability.

Each time a Generator is completed, the AurasIconHelp aurasIconHelp aurasIconHelp auras of any GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators, ChestsIconHelp chestsIconHelp chestsIconHelp chests, and TotemsIconHelpLoading totemIconHelpLoading totemIconHelpLoading totemwithin 32/48/64 metres are revealed to you for 10 seconds.

  • If you are holding a MapIconItems mapIconItems mapIconItems map, any objects revealed by Detective's Hunch will automatically be tracked by it.

"Are you able to tell us where you were last night?" — Detective David Tapp

David
S12 DavidTapp Portrait
Distortion Distortion
This description is based on the changes announced for or featured in the upcoming Patch 8.3.2
Start the Trial with 1 Token.

Whenever the Killer attempts to read your AuraIconHelp aurasIconHelp aurasIconHelp auras, Distortion activates and consumes -1 Token, applying the following effects for 8/10/12 seconds:

  • Blocks your Aura from being read.
  • Suppresses the creation of your Scratch Marks.
For every 30 seconds spent in a Chase, Distortion recharges +1 Token, up to a maximum of 2 Tokens.

Distortion does not activate when you are in the Dying State.

Jeff
S15 JeffJohansen Portrait
Diversion Diversion
This description is based on the changes announced for or featured in the upcoming Patch 8.2.0
Diversion charges while inside the Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius without being chased by the Killer.
After charging for 30/25/20 seconds, it activates:
  • Press the Active Ability button while crouched and motionless to throw a pebble in the direction you are facing, creating a distraction for the Killer 20 metres away from your location:

Diversion deactivates after use and resets its timer.

"There's what is easy and then there's what is right. If you confuse the two, there's no telling what you become." — Adam Francis

Adam
S14 AdamFrancis Portrait
Dramaturgy Dramaturgy
This description is based on the changes announced for or featured in the upcoming Patch 7.1.0
When people bring you on to their project, they do so because of the unexpected magic you bring to your performance.

Whenever you are HealthyIconHelp healthyIconHelp healthyIconHelp healthy, Dramaturgy activates:

  • While running, press the Active Ability button to run with knees high for 0.5 seconds to gain a +25 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for 2 seconds, followed by one of the following effects:
    • Suffer from the ExposedIconStatusEffects exposedIconStatusEffects exposedIconStatusEffects exposed Status Effect for 12 seconds.
    • Extend the duration of the HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for another 2 seconds.
    • Scream, but without notifying the Killer.
    • Receive a random ItemIconHelp itemsIconHelp itemsIconHelp items of Rare Rarity, with a random selection of Add-onsIconHelp addonsIconHelp addonsIconHelp addons attached to it, automatically dropping any previously held Item.
  • The same effect cannot happen twice in a row.
Dramaturgy causes the ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effect for 60/50/40 seconds.
Dramaturgy cannot be used when Exhausted.

"Take the part. It's a good movie, he says. What's the worst that can happen?" — Nicolas Cage

Nicolas
S38 NicolasCage Portrait
Empathic Connection Empathic Connection
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
Your presence psychically projects itself to those in danger.
  • Whenever another Survivor is injured, they can see your AuraIconHelp aurasIconHelp aurasIconHelp auras within 32/64/96 metres of your location.
  • Increases your Altruistic Healing speed by +30 %.
Yoichi
S30 YoichiAsakawa Portrait
Empathy Empathy
This description is based on the changes announced for or featured in the upcoming Patch 2.6.0
Unlocks potential in your Aura-reading ability:
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of injured or dying Survivors are revealed to you within 64/96/128 metres.
Claudette
S03 ClaudetteMorel Portrait
Exultation Exultation
This description is based on the changes announced for or featured in the upcoming Patch 8.2.1
Fortune favours the bold, even in the darkest corners of existence.

Stunning the Killer with a PalletIconHelp pullDownIconHelp pullDownIconHelp pullDown upgrades the Rarity of your held ItemIconHelp itemsIconHelp itemsIconHelp items to the next tier.

  • Recharges the Item by +25 %.
Exultation has a cool-down of 40/35/30 seconds.

"You will not take me this day!" — Trevor

Trevor
S44 TrevorBelmont Portrait
Eyes of Belmont Eyes of Belmont
This description is based on the changes announced for or featured in the upcoming Patch 8.2.0
A history of vampire-hunting imbues the bloodline with certain abilities.

Whenever a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators is completed, the AuraIconHelp aurasIconHelp aurasIconHelp auras of the Killer is revealed to you for 1/2/3 seconds.

  • Extends the duration of all instances of the Killer's Aura being revealed to you by +2 seconds.
Eyes of Belmont benefits from its own effect.

"Ha! Your secret has been revealed!" — Trevor

Trevor
S44 TrevorBelmont Portrait
Fast Track Fast Track Sometimes the sacrifice of others is necessary to get ahead.

Whenever a Survivor other than yourself is hooked, Fast Track is granted 1/2/3 Token(s), up to a maximum of 9/18/27 Tokens.

  • Succeeding a Great Repair Skill Check consumes all accumulated Tokens.
  • Increases the bonus Progression awarded for succeeding that Skill CheckIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks by a stack-able +1 % per Token.
"The weak are sacrificed first. It's nature, it's business... it's the truth most refuse to face." — Yun-Jin Lee
Yun-Jin
S25 Yun-JinLee Portrait
Finesse Finesse
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
The threat of danger can motivate any creature to strengthen its resolve.

Whenever you are healthy, Finesse activates:

  • Increases your Vaulting speed for a Fast Vault by +20 %.
Finesse has a cool-down of 40/35/30 seconds after performing a Fast Vault.

"Just need to push myself a bit further." — Lara Croft

Lara
S43 LaraCroft Portrait
Fixated Fixated
This description is based on the changes announced for or featured in the upcoming Patch 7.3.3
When you have a goal in mind, there is no turning back; better to ask forgiveness than permission.
  • Increases your Walking speed by 10/15/20 %.
  • Unlocks the ability to see your own Scratch MarksIconHelp scratchMarksIconHelp scratchMarksIconHelp scratchMarks.
"I wanna finish what we started. I want to kill it." — Nancy Wheeler
Nancy
S18 NancyWheeler Portrait
Flashbang Flashbang
This description is based on the changes announced for or featured in the upcoming Patch 8.2.0
You have adapted to a world in chaos and making what you can from the debris.

After repairing GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators for a total of 50/45/40 %, Flashbang activates:

Flashbang deactivates after use.

"Get outta my face!" — Leon Scott Kennedy

Leon
S27 LeonScottKennedy Portrait
Flip-Flop Flip-Flop
This description is based on the changes announced for or featured in the upcoming Patch 2.6.3
You have an uncanny ability to escape the inevitable.

  • Recovering in the Dying StateIconHelp dyingIconHelp dyingIconHelp dying also charges the Wiggle Meter at 50 % of the Recovery rate and up to a maximum of 40/45/50 % of Wiggle Progression.
"Catch ya on the flip-flop." — Ash Williams
Ash
S17 AshWilliams Portrait
Fogwise Fogwise
This description is based on the changes announced for or featured in the upcoming Patch 6.4.0
In your countless years in The Fog, you have seen it all, and when you are focused, you can remember most of it too. "I have seen great cruelty... and I have also seen another way." — Vittorio Toscano
Vittorio
S34 VittorioToscano Portrait
For the People For the People You risk life and injury for others.

While healthy and healing another Survivor without using a Med-KitIconItems firstAidKitIconItems firstAidKitIconItems firstAidKit, press the Active Ability button to trigger the following effects:

  • Trade 1 Health StateIconStatusEffects healingIconStatusEffects healingIconStatusEffects healing with the other Survivor:
    • Instantly heals them to the Injured StateIconHelp injuredIconHelp injuredIconHelp injured, if they were dying or suffering from the Deep WoundIconStatusEffects deepWoundIconStatusEffects deepWoundIconStatusEffects deepWound Status Effect.
    • Instantly heals them to full health, if they were injured.
  • You yourself become injured and suffer from the BrokenIconStatusEffects brokenIconStatusEffects brokenIconStatusEffects broken Status Effect for the next 80/70/60 seconds.
  • You become the Killer's ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession, if not already.
Reduces your chance of becoming the initial Obsession by reducing the default value by -100 %.
The Killer can only be obsessed with one Survivor at a time.

"We can write our own story and decide how it really ends." — Zarina Kassir

Zarina
S21 ZarinaKassir Portrait
Friendly Competition Friendly Competition
This description is based on the changes announced for or featured in the upcoming Patch 6.6.0
You revel in the community spirit of a competition, and inspire others to follow suit.

Whenever you complete a Generator with at least one other Survivor, Friendly Competition activates:

  • Increases your Repair speed, and that of the other Survivor(s) who completed the repairs with you, by +5 % for the next 45/60/75 seconds.

"C'mon, let's do this!" — Thalita Lyra

Thalita
S35 ThalitaLyra Portrait
Hardened Hardened
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
Live long enough, and survival will run in your blood.

After unlocking a ChestIconHelp chestsIconHelp chestsIconHelp chests and either blessing or cleansing a TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem, Hardened activates:

  • Suppresses the urge to scream from any cause and instead causes the AuraIconHelp aurasIconHelp aurasIconHelp auras of the Killer to be revealed to you for 3/4/5 seconds.
"Got to keep quiet. That thing is still out there." — Lara Croft
Lara
S43 LaraCroft Portrait
Head On Head On
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
When your mind is set, there better be no one standing in your way.

After hiding in a LockerIconHelp lockersIconHelp lockersIconHelp lockers for 3 seconds, Head On activates:

  • Performing a Rush Exit out of the Locker stuns a nearby Killer for 3 seconds.
Head On causes the ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effect for 60/50/40 seconds.
Head On cannot be used while Exhausted or when having accrued Idle CrowsIconHelp crowsIconHelp crowsIconHelp crows.

"People are remembered for the challenges they overcome. You can run away and forget what you're capable of or you can face your fears and remind the world of who you are." — Jane Romero

Jane
S16 JaneRomero Portrait
Hope Hope
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
The growing odds of a successful escape fill you with hope and give you wings.

Once the Exit GatesIconHelp exitGatesIconHelp exitGatesIconHelp exitGates are powered, Hope activates:

  • Grants a permanent 5/6/7 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect.
"Buckle up, fuckos! Let's roll." — Nikki, The Lost Tapes
All
Hyperfocus Hyperfocus
This description is based on the changes announced for or featured in the upcoming Patch 6.2.0
You throw yourself entirely into your tasks and find ways to be more efficient than anyone else.

Succeeding a Great Skill CheckIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks while repairing or healing grants +1 Token, up to a maximum of 6 Tokens:

  • Increases the Skill Check Trigger odds and Pointer Rotation speed by +4 % per Token each, up to a maximum of +24 %.
  • Increases the Skill Check Bonus progression by 10/20/30 % of its base value per Token, up to a maximum of 60/120/180 %.
Hyperfocus loses all Tokens after succeeding just a Good Skill Check, failing one, or if the action is interrupted by any means.
Rebecca
S33 RebeccaChambers Portrait
Inner Focus Inner Focus
This description is based on the changes announced for or featured in the upcoming Patch 8.3.2
You have honed your ability to see through the haze of the Ravage.
  • Grants the ability to see the Scratch MarksIconHelp scratchMarksIconHelp scratchMarksIconHelp scratchMarks of other Survivors.
  • Whenever another Survivor loses a Health StateIconStatusEffects healingIconStatusEffects healingIconStatusEffects healing due to the Killer, the AuraIconHelp aurasIconHelp aurasIconHelp auras of the latter is revealed to your for 6/8/10 seconds.
"The death, the trauma, the fear... it all leads here. The Overlap." — Haddie Kaur, Ravages of the Abyss Episode 11
Haddie
S31 HaddieKaur Portrait
Inner Strength Inner Strength You look inwards and trust your instincts when you feel lost and alone.

Each time you cleanse a TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem, Inner Strength activates:

  • You are automatically healed 1 Health State while hiding inside a LockerIconHelp lockersIconHelp lockersIconHelp lockers for 10/9/8 seconds when injured or suffering from the Deep WoundIconStatusEffects deepWoundIconStatusEffects deepWoundIconStatusEffects deepWound Status Effect.
Inner Strength does not activate if you currently suffer from the BrokenIconStatusEffects brokenIconStatusEffects brokenIconStatusEffects broken Status Effect.

"All this time I've been trying so hard to pretend like everything's fine, but it's not." — Nancy Wheeler

Nancy
S18 NancyWheeler Portrait
Invocation: Treacherous Crows Invocation: Treacherous Crows
This description is based on the changes announced for or featured in the upcoming Patch 8.4.0
One with arcane knowledge has no reason to fear those watchful birds.

When in the BasementIconHelp basementIconHelp basementIconHelp basement near the circle, press the Active Ability button to begin the Invocation, which takes 60 seconds to complete.
During an Invocation, your AuraIconHelp aurasIconHelp aurasIconHelp auras is revealed to all other Survivors and they can join in, accelerating the process by +100 %, if they too have an Invocation Perk equipped, or by +50 %, if they have not.

Once the Invocation is completed, the following effects apply:

  • Whenever the Killer scares a CrowIconHelp crowsIconHelp crowsIconHelp crows while a Survivor is inside their Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius, their AuraIconHelp aurasIconHelp aurasIconHelp auras is revealed to all Survivors for 1/1.5/2 seconds.
  • You automatically enter the Injured StateIconHelp injuredIconHelp injuredIconHelp injured from any previous Health State, and suffer from the BrokenIconStatusEffects brokenIconStatusEffects brokenIconStatusEffects broken Status Effect for the remainder of the Trial.
Completing an Invocation disables all Invocation Perks for the remainder of the Trial for all Survivors.

"Remember your training. They taught you all about the crows." — Taurie Cain

Taurie
S45 TaurieCain Portrait
Invocation: Weaving Spiders Invocation: Weaving Spiders
This description is based on the changes announced for or featured in the upcoming Patch 8.0.0
The place where fear festers and terror treads is also where those with the gift can reach across the veil.

When in the BasementIconHelp basementIconHelp basementIconHelp basement near the circle, press the Active Ability button to begin the Invocation, which takes 60 seconds to complete.
During an Invocation, your AuraIconHelp aurasIconHelp aurasIconHelp auras is revealed to all other Survivors and they can join in, accelerating the process by +100 %, if they too have an Invocation Perk equipped, or by +50 %, if they have not.

Once the Invocation is completed, the following effects apply:

  • Permanently reduces the Repair Charges requirement of all GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators in the Trial by 8/9/10 Charges.
  • You automatically enter the Injured StateIconHelp injuredIconHelp injuredIconHelp injured from any previous Health State, and suffer from the BrokenIconStatusEffects brokenIconStatusEffects brokenIconStatusEffects broken Status Effect for the remainder of the Trial.
Completing an Invocation disables all Invocation Perks for the remainder of the Trial for all Survivors.

"I call upon the spirits of the night, to aid us in our desperate flight!" — Sable

Sable
S41 SableWard Portrait
Iron Will Iron Will
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
You are able to concentrate and enter a meditative-like state to numb some pain.
  • Reduces the volume of Grunts of Pain while in the Injured StateIconHelp injuredIconHelp injuredIconHelp injured by 80/90/100 %.
Iron Will cannot be used when suffering from Exhaustion, but does not cause the ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effect.
Jake
S04 JakePark Portrait
Kindred Kindred
This description is based on the changes announced for or featured in the upcoming Patch 3.4.0
Unlocks potential in your Aura-reading ability.

Whenever any Survivor is hooked, Kindred activates and applies the following effects:

  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of the Killer is revealed to all Survivors whenever the Killer comes within 8/12/16 metres of the HookIconHelpLoading hookIconHelpLoading hookIconHelpLoading hook.
  • If you are the Hooked Survivor, the Auras of all Survivors are revealed to each other.
  • If you are not the Hooked Survivor, the Auras of all other Survivors are only revealed to you.
"Be kind to one another, We're all in this together" — Sujan, The Lost Tapes
All
Leader Leader
This description is based on the changes announced for or featured in the upcoming Patch 2.5.0
You are able to organise a team to cooperate more efficiently.

Other Survivors within 8 metres of your location benefit from the following effect:

  • Increases the Action speeds for Cleansing, Gate-Opening, Healing, Sabotaging, Unhooking, and Unlocking by 15/20/25 %.
    • This effect lingers for 15 seconds after leaving the Area of Effect.
Survivors can only be affected by one instance of Leader at a time.
Dwight
S01 DwightFairfield Portrait
Left Behind Left Behind
This description is based on the changes announced for or featured in the upcoming Patch 3.2.0
You will get the job done... no matter the cost.

Once you are the Last Survivor Standing, Left Behind activates:

  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of the HatchIconHelp hatchIconHelp hatchIconHelp hatch is revealed to you within 24/28/32 metres.
"I'm not horse-shittin' around. I'm doing this alone!" — Bill Overbeck
Bill
S08 BillOverbeck Portrait
Light-Footed Light-Footed
This description is based on the changes announced for or featured in the upcoming Patch 7.2.0
Crossing paths with deadly Killers has taught you the value of discretion.

Whenever you are healthy, Light-Footed activates:

  • Suppresses the sound of your footsteps while running.
Light-Footed has a cool-down of 28/24/20 seconds after performing a Rush Vault action.

"Come on, cat." — Ellen Ripley

Ellen
S39 EllenRipley Portrait
Lightweight Lightweight
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
Your running is light and soft, making your tracks harder to follow.
  • Reduces the Lifetime of your Scratch MarksIconHelp scratchMarksIconHelp scratchMarksIconHelp scratchMarks by 3/4/5 seconds.
  • Reduces the Spawn chance of patches of Scratch Marks by -60 %, making their spacing inconsistent.
"Take it slow, he knows where you have been... just like I have always said:
'live slow and die old'." — Dylan, The Lost Tapes
All
Lithe Lithe
This description is based on the changes announced for or featured in the upcoming Patch 2.6.0
Performing a Rushed Vault triggers Lithe:
  • Grants a +50 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for 3 seconds.

Lithe causes the ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effect for 60/50/40 seconds.
Lithe cannot be used when Exhausted.

"U mad?" — Feng Min

Feng
S09 FengMin Portrait
Low Profile Low Profile
This description is based on the changes announced for or featured in the upcoming Patch 6.2.0
You work best alone.
When it is just you and your pursuer, you know how to disappear.

Whenever you are the only Survivor not currently incapacitated by either being downed, carried, or hooked, Low Profile activates:

Low Profile deactivates after use and only accounts for Survivors still participating in the Trial.
Ada
S32 AdaWong Portrait
Lucky Break Lucky Break
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
You have had your share of scrapes and bruises, but luck is always on your side.

Whenever you are in the Injured StateIconHelp injuredIconHelp injuredIconHelp injured, Lucky Break activates:

Each 1 second spent healing another Survivor recharges Lucky Break by 1 second up to its maximum Effect duration.

Lucky Break also deactivates whenever you are HealthyIconHelp healthyIconHelp healthyIconHelp healthy or in the Dying StateIconHelp dyingIconHelp dyingIconHelp dying.

"That's not enough to beat me.
Not even close." — Yui Kimura

Yui
S20 YuiKimura Portrait
Lucky Star Lucky Star
This description is based on the changes announced for or featured in the upcoming Patch 8.3.0
You know how to stay calm in the face of incomprehensible danger.

While hiding inside a LockerIconHelp lockersIconHelp lockersIconHelp lockers, you benefit from the following effect:

  • Suppresses your Grunts of Pain.
After exiting the Locker you benefit from the following effects for 30 seconds:
  • Suppresses your Grunts of Pain and the creation of Pools of BloodIconStatusEffects bleedingIconStatusEffects bleedingIconStatusEffects bleeding.
  • The Auras of the other Survivors are revealed to you.
  • The Aura of the closest Generator is revealed to you in yellow.
Lucky Star has a cool-down of 40/35/30 seconds.

"You are my... lucky star..." — Ellen Ripley

Ellen
S39 EllenRipley Portrait
Made for This Made for This
This description is based on the changes announced for or featured in the upcoming Patch 7.4.0
You were born to survive, and raised to adapt.

Whenever you are in the Injured StateIconHelp injuredIconHelp injuredIconHelp injured, Made for This activates and you benefit from the following effects:

  • Grants the EnduranceIconStatusEffects enduranceSurvivorIconStatusEffects enduranceSurvivorIconStatusEffects enduranceSurvivor Status Effect for 6/8/10 seconds, after completing a Healing action on another Survivor.
  • Grants a 1/2/3 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect while running and also suffering from the Deep WoundIconStatusEffects deepWoundIconStatusEffects deepWoundIconStatusEffects deepWound Status Effect.
"I didn't come here to be robot food!" — Gabriel Soma
Gabriel
S37 GabrielSoma Portrait
Mettle of Man Mettle of Man
This description is based on the changes announced for or featured in the upcoming Patch 6.1.2 / 6.1.3
Evil has a way of always finding you.

After triggering your third Protection Hit, Mettle of Man activates:

  • While injured, Mettle of Man shields you from going down the next time you take damage.
  • Healing back to full health will reveal your AuraIconHelp aurasIconHelp aurasIconHelp auras to the Killer whenever you are farther than 12/14/16 metres from them.

Mettle of Man deactivates the next time you are put into the Dying StateIconHelp dyingIconHelp dyingIconHelp dying.

Increases your chance of becoming the initial Obsession by increasing the default value by +100 %.

The Killer can only be obsessed with one Survivor at a time.

"Evil has a bullseye on my back the size of Tiger Stadium." — Ash Williams

Ash
S17 AshWilliams Portrait
Mirrored Illusion Mirrored Illusion
This description is based on the changes announced for or featured in the upcoming Patch 8.2.0
A familiar spell made unfamiliar in this corrupted landscape.

After repairing Generators for a total of 20 %, Mirrored Illusion activates:

  • Press the Active Ability button when next to either a ChestIconHelp chestsIconHelp chestsIconHelp chests, Exit GateIconHelp exitGatesIconHelp exitGatesIconHelp exitGates, GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators, or a TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem to spawn a Static Illusion that lasts for 40/50/60 seconds.
Mirrored Illusion deactivates after triggering successfully.

"Just... stay there... perfect!" — Baermar

Aestri
S42 TheTroupe Portrait
Moment of Glory Moment of Glory
This description is based on the changes announced for or featured in the upcoming Patch 8.2.0
A hero should always have the chance to make a comeback.

After performing the Unlocking or Rummaging action on ChestsIconHelp chestsIconHelp chestsIconHelp chests a total of 2 times, Moment of Glory activates:

  • When you become injured, you instantly suffer from the BrokenIconStatusEffects brokenIconStatusEffects brokenIconStatusEffects broken Status Effect.
  • You are automatically healed 1 Health State after 80/70/60 seconds.
    • This effect is cancelled prematurely if you enter the Dying State.
Moment of Glory does not activate if you already suffer from the Broken Status Effect.
Moment of Glory deactivates after healing you.

"Never lose hope for a brighter tomorrow." — Trevor

Trevor
S44 TrevorBelmont Portrait
No Mither No Mither
This description is based on the changes announced for or featured in the upcoming Patch 5.3.0
Go on out, kid, it is just a scratch.
Your thick blood coagulates practically instantly.

The following effects apply permanently during the Trial:

  • Suffer from the BrokenIconStatusEffects brokenIconStatusEffects brokenIconStatusEffects broken Status Effect.
  • Suppresses the creation of Pools of BloodIconStatusEffects bleedingIconStatusEffects bleedingIconStatusEffects bleeding.
  • Reduces the volume of Grunts of Pain while either in the Injured or the Dying State by 25/50/75 %.
  • Increases your Recovery speed by 15/20/25 %.
  • Unlocks the Self-Recovery ability, allowing you to fully recover from the Dying State.
"I lost it. Just lamped him one. They went and banned me didn't they. Went t'pub afterwards, had a few pints and moved on to the next chapter. I couldn't be mithered with it all anyway, you know what I mean? Can't be arsed." — David King
David
S10 DavidKing Portrait
No One Left Behind No One Left Behind
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
It is inconceivable to leave someone behind.

Once the Exit GatesIconHelp exitGatesIconHelp exitGatesIconHelp exitGates are powered, No One Left Behind activates:

  • Increases your Action speeds for Healing and Unhooking by 30/40/50 %.
  • Increases the HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect of Survivors unhooked by you by +7 %.
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of the other Survivors are revealed to you.
  • Grants 50/75/100 % bonus BloodpointsIconCurrency bloodpointsIconCurrency bloodpointsIconCurrency bloodpoints for actions in the AltruismDailyRitualIcon altruismDailyRitualIcon altruismDailyRitualIcon altruism Category.
"Yeah, no shit.
But I believe we can outsmart and overthrow him if we work together.
Don't be predictable and selfish!" — Clyde, The Lost Tapes
All
Object of Obsession Object of Obsession
This description is based on the changes announced for or featured in the upcoming Patch 4.7.0
A supernatural bond links you to the Killer.

Whenever the Killer reads your AuraIconHelp aurasIconHelp aurasIconHelp auras, Object of Obsession activates for the same duration as their Aura-reading action:

  • The Aura of the Killer is revealed to you.
  • Increases your Action speeds for Cleansing, Healing, and Repairing actions by 2/4/6 %.
If you are the Killer's current ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession, the following effect triggers automatically every 30 seconds:
  • Your Aura is revealed to the Killer for 3 seconds.
Increases your chance of becoming the initial Obsession by increasing the default value by +100 %.
The Killer can only be obsessed with one Survivor at a time.

"He was watching me!" — Laurie Strode

Laurie
S06 LaurieStrode Portrait
Off the Record Off the Record
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
You have learnt that a quiet approach is sometimes best.

After being unhooked or unhooking yourself, Off the Record activates for the next 60/70/80 seconds:

  • Prevents your AuraIconHelp aurasIconHelp aurasIconHelp auras from being revealed to the KillerIconHelpLoading killerIconHelpLoading killerIconHelpLoading killer, if they attempt to read it.
  • Suppresses Grunts of Pain when injured.
  • Grants the EnduranceIconStatusEffects enduranceSurvivorIconStatusEffects enduranceSurvivorIconStatusEffects enduranceSurvivor Status Effect.

Off the Record deactivates once the Exit GatesIconHelp exitGatesIconHelp exitGatesIconHelp exitGates are powered.

"Trust me, I investigate thoroughly and discreetly." — Zarina Kassir

Zarina
S21 ZarinaKassir Portrait
Open-Handed Open-Handed Strengthens the potential in your and your team's Aura-reading abilities.
  • Increases the radius of all Aura-reading abilities emanating from yourself or other Survivors by 8/12/16 metres.

Survivors can only be affected by one instance of Open-Handed at a time.

"Paying attention is what kept me alive through the years. That, and my good looks of course." — Ace Visconti

Ace
S07 AceVisconti Portrait
Overcome Overcome You have calculated how much energy you can risk to expend.

Becoming injured by any means triggers Overcome:

  • Extends the duration of the On-hit Speed Boost by +2 seconds.
Overcome causes the ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effect for 60/50/40 seconds.
Overcome cannot be used when Exhausted.

"After careful analysis, we are getting the hell out of here!" — Jonah Vasquez

Jonah
S29 JonahVasquez Portrait
Overzealous Overzealous
This description is based on the changes announced for or featured in the upcoming Patch 6.7.0
Fighting back against the Ravage motivates and inspires you.

After cleansing or blessing a TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem, Overzealous activates:

  • Dull Totem: Increases your Repair speed by 8/9/10 %.
  • Hex Totem: Increases your Repair speed by 16/18/20 %.
Overzealous deactivates after losing a Health StateIconStatusEffects healingIconStatusEffects healingIconStatusEffects healing by any means.

"The Ravage senses us. We need to work fast." — Haddie Kaur, Ravages of the Abyss Episode 9

Haddie
S31 HaddieKaur Portrait
Parental Guidance Parental Guidance You have inherited the ability to hear the dead — and now the dead warn you of danger.
  • After stunning the Killer by any means, Parental Guidance suppresses your Scratch MarksIconHelp scratchMarksIconHelp scratchMarksIconHelp scratchMarks, Pools of BloodIconStatusEffects bleedingIconStatusEffects bleedingIconStatusEffects bleeding, and Grunts of Pain for the next 5/6/7 seconds.


Yoichi
S30 YoichiAsakawa Portrait
Pharmacy Pharmacy
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
You have a knack for finding medicine.

Whenever you are in the Injured StateIconHelp injuredIconHelp injuredIconHelp injured, Pharmacy activates:

  • Increases the Unlocking speed of ChestsIconHelp chestsIconHelp chestsIconHelp chests by 40/60/80 %.
  • Reduces the Hearing range of noises related to Unlocking by -8 metres.
  • Guarantees an Emergency Med-KitIconItems emergencyMedKitIconItems emergencyMedKitIconItems emergencyMedKit when unlocking a Chest.

"Adrenaline, it is going to keep us awake. I stole it from one of the Nurse's carts." — Quentin Smith

Quentin
S11 QuentinSmith Portrait
Plot Twist Plot Twist
This description is based on the changes announced for or featured in the upcoming Patch 7.1.0
Big moments are vital, but you know that sometimes an understated read can be just as powerful.

Whenever you are in the Injured StateIconHelp injuredIconHelp injuredIconHelp injured, Plot Twist activates:

  • While crouching and motionless, press the Active Ability button to silently enter the Dying StateIconHelp dyingIconHelp dyingIconHelp dying with the following benefits:
    • Suppresses Grunts of Pain.
    • Suppresses Pools of BloodIconStatusEffects bleedingIconStatusEffects bleedingIconStatusEffects bleeding.
    • Grants the ability to fully recover from the Dying State.
  • After full recovery using Plot Twist, you are healed instantly and gain a +50 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for 2/3/4 seconds.
Plot Twist deactivates after recovering yourself by any means and reactivates once more once the Exit Gates are powered.

"I think you'll find this shooting location... captivating." — Pauline Stamper

Nicolas
S38 NicolasCage Portrait
Plunderer's Instinct Plunderer's Instinct
This description is based on the changes announced for or featured in the upcoming Patch 8.4.0
Unlocks potential in your Aura-reading ability and improves your luck when finding Items in Chests:
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of the following objects are revealed to you within 32/48/64 metres:
    • Closed ChestsIconHelp chestsIconHelp chestsIconHelp chests located in the environment.
    • ItemsIconHelp itemsIconHelp itemsIconHelp items sitting inside opened Chests.
    • Items dropped in the environment.
  • Increases the Odds of finding Items of higher Rarities in Chests by +50 %.
"The pioneers used to loot these babies for hours." — Aizeyu, The Lost Tapes
All
Poised Poised
This description is based on the changes announced for or featured in the upcoming Patch 8.3.0
Achieving goals boosts your confidence.

Whenever a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators is completed, you benefit from the following effect for 10/12/14 seconds:

First starting to repair a given Generator reveals the Aura of the Killer to you for 6 seconds.

"Ok, stay calm. Don't overthink it and just keep moving forward: you got this." — Jane Romero

Jane
S16 JaneRomero Portrait
Potential Energy Potential Energy
This description is based on the changes announced for or featured in the upcoming Patch 6.4.0
Your arcane abilities have adapted to The Entity's Realm after centuries of wandering, granting you unprecedented control over its many devices.

After uninterruptedly repairing GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators for a total of 12/10/8 seconds, press the Active Ability button to activate Potential Energy:

  • Continuing to repair the Generator will charge Potential Energy instead of progressing the Generator.
  • Converts 1.5 % of Repair progression into 1 Token, up to a maximum of 20 Tokens.
  • Missing Skill ChecksIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks results in losing some Tokens.

When Potential Energy has at least 1 Token, press the Active Ability button while repairing a Generator to instantly progress it by +1 % per accumulated Token, deactivating Potential Energy.

Potential Energy loses all Tokens and deactivates upon losing a Health StateIconStatusEffects healingIconStatusEffects healingIconStatusEffects healing.

"When you look a layer deeper, you realise... everything is connected." — Vittorio Toscano

Vittorio
S34 VittorioToscano Portrait
Power Struggle Power Struggle You have never given up and you are not about to start now.

While being carried by The Killer, reaching 25/20/15 % Wiggling progression activates Power Struggle:

  • You can drop a nearby, standing Pallet to stun the Killer and escape their grasp.

Power Struggle deactivates after triggering successfully.

"I relied on others to protect me once and I lost everything. Never again." — Élodie Rakoto

Élodie
S24 ElodieRakoto Portrait
Premonition Premonition You have the undeniable capability to sense danger.
  • Receive an auditory warning upon looking in the Killer's direction within a 45 ° cone within 36 metres.

Premonition has a cool-down of 60/45/30 seconds each time it activates.

"I have a bad feeling about this!"

All
Prove Thyself Prove Thyself
This description is based on the changes announced for or featured in the upcoming Patch 7.1.0
Increases the Repair speed by a stack-able 6/8/10 % per other Survivor within 4 metres of your location, up to a maximum of 18/24/30 %.

Prove Thyself extends its effect to all Survivors within its range.

Survivors can only be affected by one instance of Prove Thyself at a time.

"Show me what you can do!" — Dwight Fairfield

Dwight
S01 DwightFairfield Portrait
Quick & Quiet Quick & Quiet You do not make as much noise as others when quickly vaulting over obstacles or hiding in Lockers.

Quick & Quiet has a cool-down of 30/25/20 seconds.

Meg
S02 MegThomas Portrait
Quick Gambit Quick Gambit
This description is based on the changes announced for or featured in the upcoming Patch 8.3.0
When you have the Killer's attention, you know how to keep it; others can be confident they will not be interrupted any time soon.

While being chased by the Killer, the following effects apply:

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of other Survivors are revealed to you.
  • Increases the Repair speed of other Survivors by 3/4/5 %.
Quick Gambit has a cool-down of 60 seconds upon losing a Health StateIconStatusEffects healingIconStatusEffects healingIconStatusEffects healing.

"We need not resort to violence. And I shall prove it." — Vittorio Toscano

Vittorio
S34 VittorioToscano Portrait
Reactive Healing Reactive Healing
This description is based on the changes announced for or featured in the upcoming Patch 6.2.0
The more the situation becomes compromised, the more determined you become to complete the operation.

Whenever another Survivor within 32 metres of your location loses a Health StateIconStatusEffects healingIconStatusEffects healingIconStatusEffects healing by any means while you are in the Injured StateIconHelp injuredIconHelp injuredIconHelp injured, you benefit from the following effect:

  • Grants 40/45/50 % of your missing Healing Progression towards your Health Bar.
Ada
S32 AdaWong Portrait
Reassurance Reassurance
This description is based on the changes announced for or featured in the upcoming Patch 6.2.0
Your presence helps allies focus, assuaging the panic associated with extreme conditions.
  • Press the Active Ability button while within 6 metres of a hooked Survivor to pause their Sacrifice Process for the next 20/25/30 seconds.
    • This also pauses any Skill ChecksIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks, if the Survivor is in the Struggle Phase.
Reassurance can only be used once per Survivor per Hook Instance.
Rebecca
S33 RebeccaChambers Portrait
Red Herring Red Herring You have noticed that people pay attention to whatever makes the loudest noise.

After repairing a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators for at least 3 seconds, its AuraIconHelp aurasIconHelp aurasIconHelp auras is highlighted to you in yellow.

  • The Generator stays highlighted until it is either fully repaired, you start repairing another Generator, or enter a LockerIconHelp lockersIconHelp lockersIconHelp lockers.
  • Entering a Locker will trigger a Loud Noise Notification for the Killer at the highlighted Generator's location.

Red Herring has a cool-down of 60/50/40 seconds.
"The news edit out what is burdensome and complex. which is the truth." — Zarina Kassir

Zarina
S21 ZarinaKassir Portrait
Repressed Alliance Repressed Alliance You are accustomed to being hunted by malicious forces, and you have begun using it to your advantage.

After repairing GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators for a total of 55/50/45 seconds, Repressed Alliance activates:

  • Press the Active Ability button to call upon The EntityIconHelp entityIconHelp entityIconHelp entity to block the Generator you are currently repairing for 30 seconds, after which Repressed Alliance deactivates.
  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of the blocked Generator is revealed to all Survivors in white.

Repressed Alliance can only be triggered when no other Survivors are repairing your Generator.

Cheryl
S22 CherylMason Portrait
Residual Manifest Residual Manifest A lifetime of chasing the darkness has taught you that the best disinfectant is light.
  • After a successful Killer Blind, the Killer suffers from the BlindnessIconStatusEffects visionIconStatusEffects visionIconStatusEffects vision Status Effect for 20/25/30 seconds.
  • Residual Manifest grants the ability to rummage through an opened ChestIconHelp chestsIconHelp chestsIconHelp chests once per Trial and will guarantee a basic FlashlightIconItems flashlightIconItems flashlightIconItems flashlight.

"I'll never see what Haddie sees. But so long as I'm with her, I know I'm safe." — Jordan Rois, Ravages of the Abyss Episode 5

Haddie
S31 HaddieKaur Portrait
Resilience Resilience You are motivated in dire situations.
  • Increases your Action speeds for Repairing, Healing, Sabotaging, Unhooking, Vaulting, Cleansing, Blessing, Opening, and Unlocking by 3/6/9 % when in the Injured StateIconHelp injuredIconHelp injuredIconHelp injured.

"Focus, even in these desperate times."

All
Resurgence Resurgence
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
You have come back from near impossible odds... and you will do it again.
  • Being unhooked or unhooking yourself grants you 50/60/70 % Healing progress.
"It's my turn, bitch!" — Jill Valentine
Jill
S26 JillValentine Portrait
Rookie Spirit Rookie Spirit You keep a careful eye on objectives when they are slipping away.

While repairing GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators, succeed 5/4/3 Good or Great Skill ChecksIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks to activate Rookie Spirit for the remainder of the Trial:

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of any regressing Generators are revealed to you until they stop regressing by any means.
"I'll stop this, lieutenant. I promise." — Leon Scott Kennedy
Leon
S27 LeonScottKennedy Portrait
Saboteur Saboteur
This description is based on the changes announced for or featured in the upcoming Patch 7.1.0
Unlocks potential in your Aura-reading ability:
  • While the Killer is carrying another Survivor, the AurasIconHelp aurasIconHelp aurasIconHelp auras of all HooksIconHelpLoading hookIconHelpLoading hookIconHelpLoading hook within 56 metres of their original Pick-up location are revealed to you:
    • The Auras of normal Hooks are white.
    • The Auras of Scourge Hooks are yellow.

Unlocks the ability to sabotage Hooks without ToolboxesIconItems toolboxIconItems toolboxIconItems toolbox:

  • Increases the Sabotage speed without a Toolbox by +30 %.
    • This effect has a cool-down of 70/65/60 seconds after use.
Jake
S04 JakePark Portrait
Scavenger Scavenger
This description is based on the changes announced for or featured in the upcoming Patch 7.0.0
Where others see junk, you see valuable improvised tools.

While holding a depleted Toolbox, Scavenger activates:

  • Succeeding at Great Repairing Skill Checks grants 1 Token, up to a maximum of 5 Tokens.
  • Reaching the maximum number of Tokens automatically consumes them and fully recharges the Toolbox.
  • Recharging a Toolbox will reduce your Repair speed by -50 % for the next 40/35/30 seconds.

Scavenger grants the ability to rummage through an opened ChestIconHelp chestsIconHelp chestsIconHelp chests once per Trial and will guarantee a basic ToolboxIconItems toolboxIconItems toolboxIconItems toolbox.

"It's amazing what people will throw away around here." — Gabriel Soma

Gabriel
S37 GabrielSoma Portrait
Scene Partner Scene Partner
This description is based on the changes announced for or featured in the upcoming Patch 7.1.0
You lock in with your co-star, engaging with and reacting to each other on a higher level.

Whenever you are inside the Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius, Scene Partner activates:

  • Looking at the Killer causes you to scream, which reveals their AuraIconHelp aurasIconHelp aurasIconHelp auras for 3/4/5 seconds.
  • There is a chance of 50 % that you will scream again, extending the Aura-reveal duration by another 2 seconds.
Scene Partner has a cool-down of 60 seconds.

"This is not in the script!" — Nicolas Cage

Nicolas
S38 NicolasCage Portrait
Second Wind Second Wind You have learnt to avoid awkward situations with parents.
Part of you still thinks your best option is to run away and hope things will take care of themselves.

When you heal another SurvivorIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor for the equivalent of 1 Health StateIconStatusEffects healingIconStatusEffects healingIconStatusEffects healing, Second Wind activates:

  • The next time you are unhooked or unhook yourself, you suffer from the BrokenIconStatusEffects brokenIconStatusEffects brokenIconStatusEffects broken Status Effect until Second Wind deactivates.
  • You are automatically healed 1 Health State after 28/24/20 seconds.
While Second Wind is active, the following conditions will deactivate it:
  • Successfully being healed by Second Wind.
  • Being put into the Dying StateIconHelp dyingIconHelp dyingIconHelp dying before the timer elapses.
Second Wind does not activate if you already suffer from the Broken Status Effect.

"Yeah, that's a no." — Steve Harrington

Steve
S19 SteveHarrington Portrait
Self-Care Self-Care
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
  • Unlocks the Self-Care ability, allowing you to self-heal without needing a Med-KitIconItems firstAidKitIconItems firstAidKitIconItems firstAidKit at 25/30/35 % of the normal Healing speed.
Claudette
S03 ClaudetteMorel Portrait
Self-Preservation Self-Preservation Life is unforgiving.

The more confirmation you get of that, the more prepared you become.
Whenever another Survivor is hit with a Basic Attack or Special Attack within 16 metres of you, Self-Preservation activates:

"Something I learnt in the industry: when the axe is swinging, keep your head down." — Yun-Jin Lee

Yun-Jin
S25 Yun-JinLee Portrait
Shoulder the Burden Shoulder the Burden
This description is based on the changes announced for or featured in the upcoming Patch 8.4.0
Born to be a disciple. Ready to submit to a greater cause. This is your calling.

Once per Trial, and while you are not on Death Hook, press the Active Ability button while standing in front of a Hooked Survivor to unhook them and trigger the following effects:

  • Trade 1 Hook State with the other Survivor to their benefit.
  • Causes you to scream.
  • Causes you to suffer from the ExposedIconStatusEffects exposed Status Effect for 60/50/40 seconds.

"It's not your time yet. Now go on!" — Taurie Cain

Taurie
S45 TaurieCain Portrait
Slippery Meat Slippery Meat You have developed an efficient way to get off Hooks.
  • Increases the number of available Self-Unhook attempts by +3.
  • Increases the Odds of succeeding a Self-Unhook attempt by 2/3/4 %.


All
Small Game Small Game You have the undeniable capability to sense danger.
  • Receive an auditory warning upon looking in the direction of Totems in a 45 ° cone within 8/10/12 metres.

Small Game has a cool-down of 14/12/10 seconds each time it activates.

For each Dull or Hex Totem cleansed by any Player, Small Game is automatically granted 1 Token:

  • Each Token reduces the Detection cone's angle by 5 °, down to a minimum of 20 °.

"Nope." — Andy, The Lost Tapes

All
Smash Hit Smash Hit
This description is based on the changes announced for or featured in the upcoming Patch 7.1.0
When your rival makes a mistake, you seize the opportunity.

Stunning the Killer with a PalletIconHelp pullDownIconHelp pullDownIconHelp pullDown triggers Smash Hit:

  • Grants a +50 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for 4 seconds.
Smash Hit causes the ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effect for 30/25/20 seconds.
Smash Hit cannot be used when Exhausted.

"I have dealt with psychopaths in suits. You're just uglier and worse dressed." — Yun-Jin Lee

Yun-Jin
S25 Yun-JinLee Portrait
Sole Survivor Sole Survivor
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
As more of your friends fall to the Killer, you become shrouded in isolation and the Killer's Aura-reading abilities towards you are disrupted.

Each time a Survivor other than yourself is killed or sacrificed, Sole Survivor gains 1 Token, up to a maximum of 3 Tokens:

  • Grants a stack-able radius of 20/22/24 metres per Token around you, up to a maximum of 60/66/72 metres, within which you are immune to the Killer's Aura-reading abilities.
When you are the Last Survivor Standing, you benefit from the following effects:
  • Increases your Repair speed by +75 %.
  • Increases your Gate and Hatch Opening speeds by +50 %.
Increases your chance of becoming the initial Obsession by increasing the default value by +100 %.

The Killer can only be obsessed with one Survivor at a time.

"It was the boogeyman." — Laurie Strode

Laurie
S06 LaurieStrode Portrait
Solidarity Solidarity
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
Sharing painful experiences has the power to heal.

While injured and healing another Survivor without using a Med-KitIconItems firstAidKitIconItems firstAidKitIconItems firstAidKit, you benefit from the following effect:

  • Passively heal yourself at a rate of 50/60/70 % of your Altruistic Healing speed.

"Showing up when things get rough, listening to people's problems, and supporting those in need; that's how you become stronger, that's how you grow." — Jane Romero

Jane
S16 JaneRomero Portrait
Soul Guard Soul Guard You have been through immense hardship and you're stronger for it.

After being healed from or having recovered from the Dying StateIconHelp dyingIconHelp dyingIconHelp dying, you benefit from the following effect:

While suffering from the CursedIconStatusEffects cursedIconStatusEffects cursedIconStatusEffects cursed Status Effect, you benefit from the following effects:
  • Grants the ability to fully recover yourself from the Dying State.
Soul Guard has a cool-down of 30 seconds.
Cheryl
S22 CherylMason Portrait
Specialist Specialist
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
Adventure. Exploration. Excavation.
You are in your element.

Whenever you unlock or rummage through a ChestIconHelp chestsIconHelp chestsIconHelp chests, Specialist gains +1 Token, up to a maximum of 6 Tokens:

  • Succeeding a Great Repair Skill Check while repairing a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators consumes all Tokens.
  • Permanently reduces the Repair Charges requirement of that Generator by 2/3/4 Charges per Token, up to a maximum of 12/18/24 Charges.
"Well, then. Doesn't this feel familiar?" — Lara Croft
Lara
S43 LaraCroft Portrait
Spine Chill Spine Chill
This description is based on the changes announced for or featured in the upcoming Patch 7.1.0
An unnatural tingle warns you of impending doom.

Whenever the Killer is within 36 metres of your location and looking at you with a clear Line of Sight, Spine Chill activates:

  • Warns of the Killer's proximity and their potential awareness of your location by lighting its icon.
  • Increases your Action speeds for Blessing, Cleansing, Gate-Opening, Healing, Repairing, Sabotaging, Unhooking, and Unlocking by 2/4/6 %.
    • This effect lingers for 0.5 seconds after the Killer loses Line of Sight or exits the Activation range.
"There is a voice that doesn't use words. Listen.." — Sassy, The Lost Tapes
All
Sprint Burst Sprint Burst Starting to run triggers Sprint Burst:
  • Grants a +50 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for 3 seconds.

Sprint Burst causes the ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effect for 60/50/40 seconds.
Sprint Burst cannot be used when Exhausted.

"See you if you can catch up..." — Meg Thomas

Meg
S02 MegThomas Portrait
Stake Out Stake Out Getting close to the Killer fills you with determination.

Every 15 seconds you are within the Killer's Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius, while not being chased, Stake Out gains 1 Token, up to a maximum of 2/3/4 Tokens.

  • When Stake Out has at least 1 Token, Good Skill ChecksIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks consume 1 Token and are considered Great Skill Checks, granting an additional Progression bonus of +1 %.
  • Great Skill Checks do not consume any Tokens.

"I had you, I had you on your knees. You're runnin' scared because we had you. We're gonna close this case!" — Detective David Tapp

David
S12 DavidTapp Portrait
Still Sight Still Sight
This description is based on the changes announced for or featured in the upcoming Patch 8.0.0
A clear mind and calm temperament will always find the means of their escape.

After standing still for 6/5/4 seconds, Still Sight activates:

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of the Killer as well as any ChestsIconHelp chestsIconHelp chestsIconHelp chests and GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators within 24 metres of your location are revealed to you until you start moving again.
"Breathe in. Breathe out. Now open your eyes." — Baermar
Aestri
S42 TheTroupe Portrait
Streetwise Streetwise
This description is based on the changes announced for or featured in the upcoming Patch 3.0.0
Long nights out taught you to do a lot with what you have got.
  • Increases the Efficiency of your ItemsIconHelp itemsIconHelp itemsIconHelp items by 15/20/25 %.

Streetwise extends its effect to all other SurvivorsIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor within 8 metres of your location and lingers for 15 seconds.

"You are doing it wrong! Let me show you how it is done." — Nea Karlsson

Nea
S05 NeaKarlsson Portrait
Strength in Shadows Strength in Shadows
This description is based on the changes announced for or featured in the upcoming Patch 7.6.0
A chance for renewed power down where danger calls home.

When you are in the BasementIconHelp basementIconHelp basementIconHelp basement, Strength in Shadows activates:

  • Unlocks the Strength in Shadows ability, allowing you to self-heal without needing a Med-KitIconItems firstAidKitIconItems firstAidKitIconItems firstAidKit at 70 % of the normal Healing speed.
  • Upon finishing a heal in the Basement, the AuraIconHelp aurasIconHelp aurasIconHelp auras of the Killer is revealed to you for 6/8/10 seconds.
"I'm getting out of here, if it's the last thing I do." — Sable
Sable
S41 SableWard Portrait
Teamwork: Collective Stealth Teamwork: Collective Stealth
This description is based on the changes announced for or featured in the upcoming Patch 8.3.0
When someone helps you out, you respond in kind.

Whenever another Survivor finishes healing you, Teamwork: Collective Stealth activates, and both you and the Survivor who healed you benefit from the following effect:

  • Suppresses your Scratch MarksIconHelp scratchMarksIconHelp scratchMarksIconHelp scratchMarks for as long as you stay within 8/12/16 metres of one another.
    • This effect lingers for 4 seconds once out of range and resumes upon re-entering it before that timer elapses.
Survivors can only be affected by one instance of Teamwork: Collective Stealth at a time.

"I'm good, I'm good... but keep it down." — Renato Lyra

Renato
S36 RenatoLyra Portrait
Teamwork: Power of Two Teamwork: Power of Two
This description is based on the changes announced for or featured in the upcoming Patch 8.3.0
It is hard to keep up with you, but it does not stop people from trying.

Whenever you finish healing another Survivor, Teamwork: Power of Two activates, and both you and the healed Survivor benefit from the following effect:

  • Grants a +5 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for as long as you stay within 8/12/16 metres of one another.
    • This effect lingers for 4 seconds once out of range and resumes upon re-entering it before that timer elapses.
Survivors can only be affected by one instance of Teamwork: Power of Two at a time.

"You good? Then keep up!" — Thalita Lyra

Thalita
S35 ThalitaLyra Portrait
Technician Technician You are apt at handling machinery with the greatest care and precision.

When repairing a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators, the following effects apply:

  • Reduces the audible range of your Repair noises by -8 metres.
  • Suppresses the explosion and accompanying Loud Noise Notification when failing a Skill CheckIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks.
  • Failing a Skill Check instantly regresses the Generator by 5/4/3 % of its maximum possible Progression in addition to the default Progression penalty.
"I am gonna stealth this one." — Feng Min
Feng
S09 FengMin Portrait
Tenacity Tenacity
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
There is nothing stopping you.

Your ferocious tenacity in dire situations allow you to benefit from the following effects:

  • Increases your Crawling speed by 30/40/50 %.
  • Grants the ability to crawl and recover at the same time.
  • Reduces the volume of Grunts of Pain while in the Dying StateIconHelp dyingIconHelp dyingIconHelp dying by -75 %.

"What the hell is this? I'm taking this bastard down!" — Detective David Tapp

David
S12 DavidTapp Portrait
This Is Not Happening This Is Not Happening You perform at your best when you are under extreme stress. All
Troubleshooter Troubleshooter
This description is based on the changes announced for or featured in the upcoming Patch 7.0.0
No amount of distraction will shake you from your primary task.

When you are chased by the Killer, Troubleshooter activates:

  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of the GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators with the most progress is revealed to you.
  • The Aura of the Killer is revealed to you for 4/5/6 seconds after dropping a PalletIconHelp pullDownIconHelp pullDownIconHelp pullDown.

These effects linger for 6/8/10 seconds after ending the Chase, after which Troubleshooter deactivates.

"Nothing gets done around here if I don't do it." — Gabriel Soma

Gabriel
S37 GabrielSoma Portrait
Unbreakable Unbreakable Past battles have taught you a thing or two about survival.

Once per Trial, you can completely recover from the Dying StateIconHelp dyingIconHelp dyingIconHelp dying.

  • Your Recovery speed is increased by 25/30/35 %.

"Goddammit, I am seriously FUBAR!" — Bill Overbeck

Bill
S08 BillOverbeck Portrait
Up the Ante Up the Ante All will be well in the end; you just know it.
Your confidence strengthens the feeling of hope for those around you.

For every Survivor still in the Trial, Up the Ante is granted +1 Token:

  • Increases the Odds of every Survivor succeeding a Self-Unhook attempt by a stack-able 1/2/3 % per Token, up to a maximum of 3/6/9 %.
"What can I say? I'm just a very lucky guy... I'm sure some of it will rub off on you." — Ace Visconti
Ace
S07 AceVisconti Portrait
Urban Evasion Urban Evasion Years of evading the cops taught you a thing or two about stealth.
  • Increases your Crouching Movement speed by 90/95/100 %.

"The paint is still fresh but I am long gone." — Nea Karlsson

Nea
S05 NeaKarlsson Portrait
Vigil Vigil You look over your friends even in dire situations.

Vigil extends its effect to all Survivors within 8 metres of your location and lingers for 15 seconds.

"I am gonna be here when you wake up. You are gonna make it." — Quentin Smith

Quentin
S11 QuentinSmith Portrait
Visionary Visionary You are remarkably focused on your means of escape.
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators are revealed to you within 32 metres.
  • Each time a Generator is completed, Visionary is deactivated for 20/18/16 seconds.
Felix
S23 FelixRichter Portrait
Wake Up! Wake Up! Unlocks potential in your Aura-reading ability.

Once all GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators are completed, Wake Up! activates:

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of the Exit Gate SwitchesIconHelp exitGatesIconHelp exitGatesIconHelp exitGates are revealed to you within 128 metres.
  • Your Aura is revealed to all other Survivors within 128 metres of your location while opening an Exit GateIconHelp exitGatesIconHelp exitGatesIconHelp exitGates.
  • Increases your Gate-Opening speed by 15/20/25 %.

"Ok, look. If we survive the next 24 hours, then I'll take you out on a real date." — Quentin Smith

Quentin
S11 QuentinSmith Portrait
We'll Make It We'll Make It Helping others heightens your morale.

After unhooking another Survivor, We'll Make It activates:

  • Increases your Altruistic Healing speed by +100 % for 30/60/90 seconds.
"I am confident we can all escape in one piece if we help each other."
All
We're Gonna Live Forever We're Gonna Live Forever
This description is based on the changes announced for or featured in the upcoming Patch 8.3.2
Your few friends deserve the best protection.

You benefit from the following effect when healing a dying Survivor:

  • Increases your Healing speed by +100 %.
Any dying Survivor you heal back to the Injured State benefits from the following effect:
  • Grants the EnduranceIconStatusEffects enduranceSurvivorIconStatusEffects enduranceSurvivorIconStatusEffects enduranceSurvivor Status Effect for 6/8/10 seconds.
    • This effect can only be triggered once every 30 seconds.
"Come on then, let's ave' it! I don't give a shit pal." — David King
David
S10 DavidKing Portrait
Wicked Wicked
This description is based on the changes announced for or featured in the upcoming Patch 7.6.0
They can try to hurt you.
But you're not going down so easily.
  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of the Killer is revealed to you for 16/18/20 seconds after unhooking yourself or being unhooked.
  • Grants the ability to perform a successful Self-Unhook at any point during the first Hook Stage, if you are hooked in the BasementIconHelp basementIconHelp basementIconHelp basement.
    • This effect cannot be triggered during the second Hook Stage or if you are hooked as the Last Survivor Standing.
"I haven't let anyone get in my way before. You think I'm gonna start now?" — Sable
Sable
S41 SableWard Portrait
Windows of Opportunity Windows of Opportunity Unlocks potential in your Aura-reading ability.

The AurasIconHelp aurasIconHelp aurasIconHelp auras of Breakable WallsIconHelp breakableWallIconHelp breakableWallIconHelp breakableWall, PalletsIconHelp pullDownIconHelp pullDownIconHelp pullDown, and WindowsIconHelp windowIconHelp windowIconHelp window are revealed to you within 24/28/32 metres.

"Rise and shine, work hard, carve out your name,
Take aim, pull the trigger, hit the bulls eye for fame,
Know the value of faith, an' family, and don't you complain,
Open wide, your windows of opportunity" — Kate Denson's "Windows of Opportunity"

Kate
S13 KateDenson Portrait
Wiretap Wiretap
This description is based on the changes announced for or featured in the upcoming Patch 8.2.0
You know that the best way to stay one step ahead is to keep tabs on the competition.

After repairing GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators for a total of 40 %, Wiretap activates:

  • Press the Active Ability button while near a partially progressed Generator to install a Trap, which stays active for 100/110/120 seconds.
  • Whenever the Killer comes within 14 metres of the Trapped Generator their Aura is revealed to all Survivors.
Wiretap deactivates after the Generator is damaged or once the timer runs out.

The AurasIconHelp aurasIconHelp aurasIconHelp auras of Trapped Generators are revealed to all Survivors in yellow.

Ada
S32 AdaWong Portrait

Killer Perks (133)

Icon Name Description Character
A Nurse's Calling A Nurse's Calling Unlocks potential in your Aura-reading ability.
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of Survivors who are healing or being healed are revealed to you within 20/24/28 metres.

"Still attached to the fragments of her past life, she is drawn to those in need of help."

Nurse
K04 TheNurse Portrait
Agitation Agitation You get excited in anticipation of hooking your prey.

When carrying a Survivor, you benefit from the following effects:

  • Increases your Movement speed by 6/12/18 %.
  • Increases your Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius by +12 metres.
"At some point, the excitement of hooking one of us becomes more important than the desire to kill us."
Trapper
K01 TheTrapper Portrait
Alien Instinct Alien Instinct
This description is based on the changes announced for or featured in the upcoming Patch 7.2.0
You are so stealthy, sometimes it seems like you appear out of nowhere.

Whenever you hook a Survivor, Alien Instinct activates:

  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of the farthest injured Survivor is revealed to you for 5 seconds.
  • That Survivor suffers from the ObliviousIconStatusEffects obliviousIconStatusEffects obliviousIconStatusEffects oblivious Status Effect for 16/18/20 seconds.
"Yellow light's for my eyes only." — Dallas
Xenomorph
K33 TheXenomorph Portrait
All-Shaking Thunder All-Shaking Thunder
This description is based on the changes announced for or featured in the upcoming Patch 8.4.0
Enemies on land and sea learned to tremble before your might.

After falling from a height, All-Shaking Thunder activates for 8/12/16 seconds:

All-Shaking Thunder has a cool-down of 5 seconds.

"Go on. Run. Tell your friends I'm coming for them." — Portia Maye

Houndmaster
K38 TheHoundmaster Portrait
Awakened Awareness Awakened Awareness
This description is based on the changes announced for or featured in the upcoming Patch 6.2.0
Your genes have been altered to heighten your senses in intense situations.While carrying a Survivor, you benefit from the following effect:
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of all Survivors within 16/18/20 metres of your location are revealed to you.
Mastermind
K29 TheMastermind Portrait
Bamboozle Bamboozle After vaulting a WindowIconHelp windowIconHelp windowIconHelp window, Bamboozle calls upon The EntityIconHelp entityIconHelp entityIconHelp entity to block that Window for the next 8/12/16 seconds.
  • Blocked Windows cannot be vaulted by Survivors.
  • Increases your general Vaulting speed by 5/10/15 %.

Bamboozle only blocks one Window at a time and does not apply either of its effects to vaulting PalletsIconHelp pullDownIconHelp pullDownIconHelp pullDown.

Clown
K12 TheClown Portrait
Barbecue & Chilli Barbecue & Chilli
This description is based on the changes announced for or featured in the upcoming Patch 7.1.0
A deep bond with The EntityIconHelp entityIconHelp entityIconHelp entity unlocks potential in one's Aura-reading ability.
  • After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their AuraIconHelp aurasIconHelp aurasIconHelp auras revealed to you for 5 seconds.

"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer

Cannibal
K09 TheCannibal Portrait
Batteries Included Batteries Included
This description is based on the changes announced for or featured in the upcoming Patch 7.4.2
Being somewhere between man and machine has its upsides.

Whenever you are within 12 metres of a completed GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators, you are granted a +5 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect.

  • This effect lingers for 1/3/5 second(s) after leaving the Generator's range.
"Surprise! Did you miss me, Andy?" — Chucky
Good Guy
K34 TheGoodGuy Portrait
Beast of Prey Beast of Prey Your lust for a kill is so intense that your connection with The EntityIconHelp entityIconHelp entityIconHelp entity is momentarily lost, making you totally unpredictable.

Upon gaining the BloodlustIconHelp bloodlustIconHelp bloodlustIconHelp bloodlust Status Effect, Beast of Prey activates:

  • Grants the UndetectableIconStatusEffects undetectableIconStatusEffects undetectableIconStatusEffects undetectable Status Effect for as long as Bloodlust is active.

Beast of Prey grants 30/40/50 % bonus BloodpointsIconCurrency bloodpointsIconCurrency bloodpointsIconCurrency bloodpoints for actions in the HunterDailyRitualIcon hunterDailyRitualIcon hunterDailyRitualIcon hunter Category.
The bonus Bloodpoints are only awarded during the Trial.
"Where did she go?"

Huntress
K08 TheHuntress Portrait
Bitter Murmur Bitter Murmur Unlocks potential in your Aura-reading ability:
  • Each time a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generatorsis completed, the AurasIconHelp aurasIconHelp aurasIconHelp auras of all Survivors within 16 metres of that Generator are revealed to you for 5 seconds.
  • Once the last Generator is completed, the Auras of all Survivors are revealed to you for 5/7/10 seconds.


All
Blood Echo Blood Echo
This description is based on the changes announced for or featured in the upcoming Patch 8.3.0
The agony of one is inflicted onto others.
  • Whenever you hook a Survivor, all other injured Survivors suffer from the ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted and HaemorrhageIconStatusEffects bleedingIconStatusEffects bleedingIconStatusEffects bleeding Status Effects for 20/25/30 seconds.
"Attack an enemy with precision and their allies will feel it." — Renjiro's Doctrine 6:3
Oni
K18 TheOni Portrait
Blood Warden Blood Warden
This description is based on the changes announced for or featured in the upcoming Patch 1.8.0
As soon as one Exit GateIconHelp exitGatesIconHelp exitGatesIconHelp exitGates is opened, Blood Warden activates.
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of SurvivorsIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor standing within the Exit-Gate area are revealed to you.

Once per Trial, hooking a Survivor while Blood Warden is active calls upon The EntityIconHelp entityIconHelp entityIconHelp entity to block the exits for all Survivors for 40/50/60 seconds.
"This is my world. And you can't ever leave." — Freddy Krueger

Nightmare
K10 TheNightmare Portrait
Bloodhound Bloodhound Like a hunting scent hound, you smell traces of blood at a great distance.
  • Pools of BloodIconStatusEffects bleedingIconStatusEffects bleedingIconStatusEffects bleeding are shown in bright red and can be tracked for 2/3/4 seconds longer than normal.

"Pebbles shimmering in the moonlight; my life drips down in a trail so easy to follow."

Wraith
K02 TheWraith Portrait
Brutal Strength Brutal Strength Your great strength allows you to shred through your prey's defences.

"It is more than muscles. A dark power motivates the beast."

Trapper
K01 TheTrapper Portrait
Call of Brine Call of Brine
This description is based on the changes announced for or featured in the upcoming Patch 6.7.0
Your psychic abilities influence technology in devastating ways.

After performing the Damage Generator action on a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators, Call of Brine activates for 60 seconds.

  • The damaged Generator regresses at 115/120/125 % of the normal Regression speed and its AuraIconHelp aurasIconHelp aurasIconHelp auras is highlighted to you in yellow.
  • Receive a Loud Noise Notification each time a Survivor hits a Good Skill CheckIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks on the affected Generator.
Onryō
K27 TheOnryo Portrait
Corrupt Intervention Corrupt Intervention
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
Your prayers invoke a dark power that meddles with the Survivors' chances of survival.
  • At the start of the Trial, the 3 Generators located farthest from you are blocked by The EntityIconHelp entityIconHelp entityIconHelp entity for 80/100/120 seconds.

Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying StateIconHelp dyingIconHelp dyingIconHelp dying.

"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)

Plague
K15 ThePlague Portrait
Coulrophobia Coulrophobia
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
Even those without a fear of clowns know to be terrified of you.

For all Survivors within your Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius, the following effects apply:

  • Reduces their Healing speed by 30/40/50 %.
  • Increases the Rotation speed of Healing Skill ChecksIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks by +50 %.
Clown
K12 TheClown Portrait
Coup de Grâce Coup de Grâce
This description is based on the changes announced for or featured in the upcoming Patch 7.1.0
As the end nears, you go in for the kill.

Whenever a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators is completed, Coup de Grâce gains +2 Tokens, up to a maximum of 10 Tokens per Trial:

  • Increases the range of your next Lunge Attack by 70/75/80 %, while consuming -1 Token.
Coup de Grâce can only hold a maximum of 5 Tokens at a time.
Twins
K22 TheTwins Portrait
Cruel Limits Cruel Limits Your ties to the otherworldly manifest when your prey attempts to get away.

Whenever a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators is completed, Cruel Limits activates:

  • Blocks every Vault location on the Map for all Survivors for the next 20/25/30 seconds.
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of the blocked Vault locations are highlighted to you in yellow.
"The specimen seems to be able to affect the state of nearby objects, as if they existed in some other form within a dimension alternate to our own." — Hawkins National Laboratory
Demogorgon
K17 TheDemogorgon Portrait
Dark Arrogance Dark Arrogance
This description is based on the changes announced for or featured in the upcoming Patch 8.0.0
When everything is going right, you are an inescapable inevitability.

Increases your Vaulting speed in exchange for increased vulnerability to being blinded and stunned:

  • Permanently increases the duration of Killer Blinds by any means and the duration of Pallet Stuns by +25 %.
  • Permanently increases your Vaulting speed by 15/20/25 %.
"Run all you want. I will not be denied." — Vecna
Lich
K36 TheLich Portrait
Dark Devotion Dark Devotion
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
The display of your Powers creates a whirlwind of panic that spreads throughout the land.

Whenever the ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession loses a Health StateIconStatusEffects healingIconStatusEffects healingIconStatusEffects healing by any means and thus enters the Injured StateIconHelp injuredIconHelp injuredIconHelp injured, Dark Devotion activates:

  • Your Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius transfers to the Obsession for 20/25/30 seconds, and its radius is set to 32 metres.
  • Grants the UndetectableIconStatusEffects undetectableIconStatusEffects undetectableIconStatusEffects undetectable Status Effect for the same duration.

The Obsession with your transferred Terror Radius is also considered to be 'inside the Terror Radius' for other purposes.

You can only be obsessed with one Survivor at a time.

"And terror shall take hold of a defiant non-believer, who shall falsely announce my arrival." — (The Tablet of Adiris, 48.9)

Plague
K15 ThePlague Portrait
Darkness Revealed Darkness Revealed
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
In your presence, places once thought to be safe are perhaps the most dangerous.

Searching a LockerIconHelp lockersIconHelp lockersIconHelp lockers has the following effect:

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of Survivors within 8 metres of any Locker are revealed to you for 6/7/8 seconds.
Darkness Revealed has a cool-down of 30 seconds.

"Stay in the light, my children. In darkness, your fear will expose you." — Otto Stamper

Dredge
K28 TheDredge Portrait
Dead Man's Switch Dead Man's Switch
This description is based on the changes announced for or featured in the upcoming Patch 8.3.0
After hooking a Survivor, Dead Man's Switch activates:
  • Blocks the first GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators any Survivor stops repairing for 40/45/50 seconds.
  • The Blocked Generator is highlighted to you in white.

Dead Man's Switch cannot activate if its effect is still active from a previous activation.

"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn

Deathslinger
K19 TheDeathslinger Portrait
Deathbound Deathbound
This description is based on the changes announced for or featured in the upcoming Patch 8.3.0
Those whose lives are intertwined in darkness are destined to suffer together.

Whenever a Survivor finishes healing another Survivor for the equivalent of 1 Health StateIconStatusEffects healingIconStatusEffects healingIconStatusEffects healing, Deathbound activates:

  • Causes the Healer to scream and reveal their location.
  • Causes the Healer to suffer from the ObliviousIconStatusEffects obliviousIconStatusEffects obliviousIconStatusEffects oblivious Status Effect whenever they are farther than 16/12/8 metres from the other Survivor.
Deathbound deactivates after the Healer loses a Health State.
Executioner
K20 TheExecutioner Portrait
Deerstalker Deerstalker Unlocks potential in your Aura-reading ability:


All
Discordance Discordance Any GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators within a range of 64/96/128 metres that is being repaired by 2 or more Survivors is marked by a yellow AuraIconHelp aurasIconHelp aurasIconHelp auras.
  • When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
  • After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.

"Smartasses get killed. We always see to that." — The Legion

Legion
K14 TheLegion Portrait
Dissolution Dissolution Everything turns to dust. It is as inescapable as the coming of the night.

After 3 seconds of injuring a Survivor by any means, Dissolution activates for 12/16/20 seconds:

  • Instantly breaks the next PalletIconHelp pullDownIconHelp pullDownIconHelp pullDown that Survivor performs a Fast Vault across while inside your Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius.
"The Garden shall be a place of perfect Joy; through Joy, nothing shall stand in our way." — Otto Stamper
Dredge
K28 TheDredge Portrait
Distressing Distressing Your horrifying emanation strikes at a supernaturally long distance.


All
Dominance Dominance
This description is based on the changes announced for or featured in the upcoming Patch 8.4.0
The power you wield over the land strikes terror in the hearts of all who cross your path.

The first time each ChestIconHelp chestsIconHelp chestsIconHelp chests and each TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem are interacted with by a Survivor, Dominance triggers its effect:

  • Calls upon The EntityIconHelp entityIconHelp entityIconHelp entity to block it for 8/12/16 seconds.
  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of the blocked Prop is revealed to you in white.
"Tragic, is it not? How powerless you must feel." — Dracula
Dark Lord
K37 TheDarkLord Portrait
Dragon's Grip Dragon's Grip
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
Performing the Damage Generator action on a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators activates Dragon's Grip for the next 30 seconds:
  • The first Survivor interacting with the damaged Generator will scream, revealing their location for 4 seconds, and suffer from the ExposedIconStatusEffects exposedIconStatusEffects exposedIconStatusEffects exposed Status Effect for 60 seconds.

Dragon's Grip has a cool-down of 60/50/40 seconds.

"Such potential in this compound... even the slightest trace causes unnatural effects." — Journal of Talbot Grimes

Blight
K21 TheBlight Portrait
Dying Light Dying Light Each time you hook a Survivor other than your ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession, you gain +1 Token:
  • For as long as the Obsession is alive, all other Survivors suffer from a stack-able 2/2.5/3 % per Token Action Speed penalty to Repairing, Healing, and Sabotaging, up to a maximum of 22/27.5/33 % or 11 Tokens.
  • The Obsession is unaffected by this penalty and instead granted a permanent +33 % Action Speed bonus to Unhooking and Healing other Survivors.

You can only be obsessed with one Survivor at a time.

"This isn't a man..." — Dr Sam Loomis

Shape
K05 TheShape Portrait
Enduring Enduring You are resilient to pain.
  • Reduces the duration of Pallet Stuns by 40/45/50 %.

Enduring has no effect while carrying a Survivor.

"He stops at nothing."

Hillbilly
K03 TheHillbilly Portrait
Eruption Eruption
This description is based on the changes announced for or featured in the upcoming Patch 6.6.0
The NE-α parasite provides you with the intelligence and awareness needed to set a trap.

Performing the Damage Generator action on a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators applies Eruption:

  • All affected Generators are highlighted to you in yellow.
  • The next time any SurvivorIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor enters the Dying StateIconHelp dyingIconHelp dyingIconHelp dying by any means, all affected Generators explode and immediately start regressing, which removes the highlighted Aura.
  • Instantly regresses the Generator by -10 % of its maximum possible Progression.
  • Causes all Survivors repairing the afflicted Generators to scream and reveal their AuraIconHelp aurasIconHelp aurasIconHelp auras to you for 8/10/12 seconds.
Eruption has a cool-down of 30 seconds.

"It can use weapons?" — Jill Valentine

Nemesis
K24 TheNemesis Portrait
Fire Up Fire Up The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation.

Each time a Generator is completed, Fire Up grows in power and gains 1 Token, up to a maximum of 5 Tokens.
Each Token applies a stack-able buff of 3/3.5/4 % per Token, up to a maximum of 15/17.5/20 %, to the following Action speeds:

"Now why don't you just fucking die?" — Freddy Krueger

Nightmare
K10 TheNightmare Portrait
Forced Hesitation Forced Hesitation
This description is based on the changes announced for or featured in the upcoming Patch 7.0.0
You have learnt the emotional weaknesses of the organics, and how to exploit them.
  • Whenever a Survivor is put into the Dying StateIconHelp dyingIconHelp dyingIconHelp dying by any means, all other Survivors within 16 metres of them suffer from a -20 % HinderedIconStatusEffects hinderedIconStatusEffects hinderedIconStatusEffects hindered Status Effect for 10 seconds.

Forced Hesitation has a cool-down of 40/35/30 seconds.

"THE ORGANIC MIND'S CAPACITY FOR EMPATHY GOES BEYOND HINDRANCE!" — HUX-A7-13

Singularity
K32 TheSingularity Portrait
Forced Penance Forced Penance Those who stand in the way of duty will suffer harsh judgement.

Survivors who take a Protection Hit suffer from the BrokenIconStatusEffects brokenIconStatusEffects brokenIconStatusEffects broken Status Effect for the next 60/70/80 seconds.

Executioner
K20 TheExecutioner Portrait
Forever Entwined Forever Entwined
This description is based on the changes announced for or featured in the upcoming Patch 8.6.0
Unable to retrieve the Perk description or unable to display it. It can be added to the Datatable/Loadout. Otherwise Please contact Jouki
Ghoul
K39 TheGhoul Portrait
Franklin's Demise Franklin's Demise Your vicious Basic Attacks make Survivors drop their ItemsIconHelp itemsIconHelp itemsIconHelp items on impact:
  • Causes dropped Items to slowly lose their Charges over 150/120/90 seconds.
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of dropped Items are revealed to you within 32 metres.
    • The level of depletion is indicated by the colour of the Aura, ranging from white to red as the timer elapses.

"Sally, I hear something. Stop! Stop!" — Franklin Hardesty

Cannibal
K09 TheCannibal Portrait
Friends 'til the End Friends 'til the End You will kill anyone who gets between you and your target.

When you hook any Survivors that is not the ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession, the following effects apply to the Obsession:

  • Their AuraIconHelp aurasIconHelp aurasIconHelp auras is revealed for 6/8/10 seconds.
  • They suffer from the ExposedIconStatusEffects exposedIconStatusEffects exposedIconStatusEffects exposed Status Effect for 20 seconds.
When you hook the Obsession, the following effects apply to a random Survivor:
  • Causes the Survivor to scream and reveal their location to the Killer.
  • They become the new Obsession.
You can only be obsessed with one Survivor at a time.

"I got some fresh meat lined up, and I'm not gonna let you spoil it, not this time!" — Chucky

Good Guy
K34 TheGoodGuy Portrait
Furtive Chase Furtive Chase
This description is based on the changes announced for or featured in the upcoming Patch 7.3.0
You lurk in the shadows, eliminating your victims one by one.

Each time you hook your ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession, you benefit from the following effects for 14/16/18 seconds:

Whenever the Obsession is rescued from a Hook, their rescuer will become the new Obsession.

You can only be obsessed with one Survivor at a time.

"You have no idea what I have planned for you. It'll be in the news for weeks. I'll make sure of that." — The Ghost Face

Ghost Face
K16 TheGhostFace Portrait
Game Afoot Game Afoot
This description is based on the changes announced for or featured in the upcoming Patch 6.6.0
First you pick your prey, then you pick it apart.
  • Whenever you hit the Survivor with the highest cumulative Chase time, with a Basic Attack, they become the Obsession.

While you are chasing your ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession, Game Afoot activates its secondary effect:

You can only be obsessed with one Survivor at a time.

"This one might actually be a challenge..." — Sonhadores Sombrios, Issue #3

Skull Merchant
K31 TheSkullMerchant Portrait
Gearhead Gearhead
This description is based on the changes announced for or featured in the upcoming Patch 6.7.0
You have got an ear for well-oiled gears.

After a Survivor loses a Health StateIconStatusEffects healingIconStatusEffects healingIconStatusEffects healing, Gearhead activates for 30 seconds:

"Sometimes a man's best work is what puts him in the grave." — The Prison Warden

Deathslinger
K19 TheDeathslinger Portrait
Genetic Limits Genetic Limits
This description is based on the changes announced for or featured in the upcoming Patch 8.3.0
Around you, the limits of human life become readily apparent.
  • Whenever a Survivor loses a Health State, they suffer from the ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effect for 6/7/8 seconds.
"THE ORGANIC BODY IS SO LIMITED!" — HUX-A7-13
Singularity
K32 TheSingularity Portrait
Grim Embrace Grim Embrace
This description is based on the changes announced for or featured in the upcoming Patch 8.0.0
Your act of servitude to The Entity has not gone unnoticed.

Each time a Survivor is hooked for the first time, Grim Embrace gains +1 Token and activates once you are at least 16 metres away from the HookIconHelpLoading hookIconHelpLoading hookIconHelpLoading hook:

  • 1-3 Tokens: Blocks all GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators for 6/8/10 seconds.
  • 4 Tokens: Blocks all Generators for 40 seconds and the AuraIconHelp aurasIconHelp aurasIconHelp auras of the ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession is revealed to you for 6 seconds.
"Are we nothing but prisoners to our sorrow?" — Carmina Mora
Artist
K26 TheArtist Portrait
Haywire Haywire
This description is based on the changes announced for or featured in the upcoming Patch 9.0.0
Unable to retrieve the Perk description or unable to display it. It can be added to the Datatable/Loadout. Otherwise Please contact Jouki
Animatronic
K40 TheAnimatronic Portrait
Help Wanted Help Wanted
This description is based on the changes announced for or featured in the upcoming Patch 9.0.0
Unable to retrieve the Perk description or unable to display it. It can be added to the Datatable/Loadout. Otherwise Please contact Jouki
Animatronic
K40 TheAnimatronic Portrait
Hex: Blood Favour Hex: Blood Favour A Hex that gains the favour of The EntityIconHelp entityIconHelp entityIconHelp entity when blood is spilt.
  • Whenever a Survivor loses a Health StateIconStatusEffects healingIconStatusEffects healingIconStatusEffects healing by any means and thus enters the Injured StateIconHelp injuredIconHelp injuredIconHelp injured or the Dying StateIconHelp dyingIconHelp dyingIconHelp dying, Hex: Blood Favour calls upon The Entity to block all PalletsIconHelp pullDownIconHelp pullDownIconHelp pullDown within 24/28/32 metres of that Survivor's location from being pulled down for the next 15 seconds.

All effects of the Hex Perk persist until its Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem is cleansed or blessed.

"It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes

Blight
K21 TheBlight Portrait
Hex: Crowd Control Hex: Crowd Control
This description is based on the changes announced for or featured in the upcoming Patch 8.3.0
A Hex that ensures those lesser than you are properly herded.

Whenever any Survivor performs a Rushed Action to vault a WindowIconHelp windowIconHelp windowIconHelp window, Hex: Crowd Control triggers its effect:

  • Permanently blocks the last 3/4/5 Windows to all Survivors.
Any successive trigger unblocks the oldest Blocked Window.

All effects of the Hex Perk persist until its Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem is cleansed or blessed.

"You have no control. People like you never did." — Ji-Woon Hak

Trickster
K23 TheTrickster Portrait
Hex: Devour Hope Hex: Devour Hope A Hex rooting its power on hope.
The false hope of Survivors ignites your hunger.

Whenever a Survivor is rescued from a HookIconHelpLoading hookIconHelpLoading hookIconHelpLoading hook while you are at least 24 metres away, Hex: Devour Hope is granted +1 Token, up to a maximum of 5 Tokens:

  • 2 Tokens: Grants a 3/4/5 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for 10 seconds after 10 seconds of having hooked a Survivor.
  • 3 Tokens: causes all Survivors to suffer from a permanent ExposedIconStatusEffects exposedIconStatusEffects exposedIconStatusEffects exposed Status Effect.
  • 5 Tokens: grants the ability to kill all Survivors by your own hand.
All effects of the Hex Perk persist until its Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem is cleansed or blessed.

"If you do nothing, you have their blood on your hands. If you save them, her hunger grows."

Hag
K06 TheHag Portrait
Hex: Face the Darkness Hex: Face the Darkness
This description is based on the changes announced for or featured in the upcoming Patch 6.4.0
You make an example of one of your victims, forcing their allies to become awed by your power.

Whenever you injure a Survivor by any means, if there is still a Dull TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem remaining on the Map, Hex: Face the Darkness activates and lights it, cursing that Survivor:

  • Causes all other Survivors to scream every 35/30/25 seconds, if they are outside of the Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius, revealing their AurasIconHelp aurasIconHelp aurasIconHelp auras for 2 seconds each time.

Hex: Face the Darkness deactivates once the Cursed Survivor either enters the Dying StateIconHelp dyingIconHelp dyingIconHelp dying or is fully healed, which extinguishes the Totem.

Hex: Face the Darkness is disabled for the remainder of the Trial, if a Survivor manages to cleanse its Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem.

"I shall make an example of one. These mewling worms will never know peace." — Tarhos Kovács

Knight
K30 TheKnight Portrait
Hex: Fortune's Fool Hex: Fortune's Fool Unable to retrieve the Perk description or unable to display it. It can be added to the Datatable/Loadout. Otherwise Please contact Jouki Cenobite
K25 TheCenobite Portrait
Hex: Haunted Ground Hex: Haunted Ground Two trapped Hex TotemsIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem will spawn in the Trial Grounds.
  • When either Hex Totem is cleansed or blessed, all SurvivorsIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor suffer from the ExposedIconStatusEffects exposedIconStatusEffects exposedIconStatusEffects exposed Status Effect for 40/50/60 seconds.
  • The second Hex Totem will immediately turn into a Dull Totem.

"Her home become profane."

Spirit
K13 TheSpirit Portrait
Hex: Huntress Lullaby Hex: Huntress Lullaby A Hex rooting its power in despair.

Your hunt is an irresistible song of dread which muddles your prey's attention.

  • Survivors failing a Repair Skill CheckIconHelp skillChecksIconHelp skillChecksIconHelp skillChecksinstantly regress the Generator by 2/4/6 % of its maximum possible Progression in addition to the default Progression penalty.
  • Survivors failing a Healing Skill Check instantly regress the Healing Action by 2/4/6 % of its maximum possible Progression in addition to the default Progression penalty.

Each time a Survivor is hooked, Hex: Huntress Lullaby grows in power and gains 1 Token, up to a maximum of 5 Tokens.
Each Token reduces the timer between the Skill Check Warning cue and the Skill Check appearing for both Repair and Healing Skill Checks:

  • 1 Token: reduction of -14 %.
  • 2 Tokens: reduction of -28 %.
  • 3 Tokens: reduction of -42 %.
  • 4 Tokens: reduction of -56 %.
  • 5 Tokens: complete suppression of the Warning cue.

All effects of the Hex Perk persist until its Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem is cleansed or blessed.

"That song, it drives me crazy!"

Huntress
K08 TheHuntress Portrait
Hex: No One Escapes Death Hex: No One Escapes Death
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
A Hex rooting its power on hope.
You are animated by the power of your Hex Totem when the Survivors are on the verge of escaping.

Once the Exit GatesIconHelp exitGatesIconHelp exitGatesIconHelp exitGates are powered, if there is still a Dull TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem remaining in the environment, Hex: No One Escapes Death activates and lights it:

  • Grants a 2/3/4 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect.
  • Causes all Survivors to suffer permanently from the ExposedIconStatusEffects exposedIconStatusEffects exposedIconStatusEffects exposed Status Effect.

Hex: No One Escapes Death remains inactive if no Dull Totems are available.

Once the Status Effect is revealed to Survivors, Hex: No One Escapes Death reveals the AuraIconHelp aurasIconHelp aurasIconHelp auras of its Hex Totem to all Survivors within 4 metres and gradually expands that range to 24 metres over the course of 30 seconds.

All effects of the Hex Perk persist until its Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem is cleansed or blessed.

"And the beast became faster and more powerful as if The Entity's shadowy whips were lashing at its back."

All
Hex: Nothing But Misery Hex: Nothing But Misery
This description is based on the changes announced for or featured in the upcoming Patch 8.6.0
Unable to retrieve the Perk description or unable to display it. It can be added to the Datatable/Loadout. Otherwise Please contact Jouki
Ghoul
K39 TheGhoul Portrait
Hex: Pentimento Hex: Pentimento You reveal the true power of the Totems, hidden within their remains.

You can perform a ritual on a cleansed Totem to resurrect it as a Rekindled Totem.
For each Rekindled Totem active at the same time, Hex: Pentimento gains an additional effect:

  • 1 Totem: reduces all Survivors' Repair speed by 20/25/30 %.
  • 2 Totems: reduces all Survivors' Healing speed by 20/25/30 %.
  • 3 Totems: reduces all Survivors' Recovery speed from being downed by 20/25/30 %.
  • 4 Totems: reduces all Survivors' Gate-Opening speed by 20/25/30 %.
  • 5 Totems: all Totems are permanently blocked by The EntityIconHelp entityIconHelp entityIconHelp entity.

When a Rekindled Totem is cleansed, its remains are consumed by The Entity and it cannot be rekindled.

"Though a pentimento is an inherently concealed piece of art, there is something to be said of the desire to discover that which is beyond." — A Guide to Art & Process (1961)

Artist
K26 TheArtist Portrait
Hex: Retribution Hex: Retribution A Hex that lashes out upon its destruction.

Those who cross you will be punished.

  • Survivors cleansing or blessing any TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem suffer from the ObliviousIconStatusEffects obliviousIconStatusEffects obliviousIconStatusEffects oblivious Status Effect for 35/40/45 seconds.
  • After cleansing or blessing a Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem, the AurasIconHelp aurasIconHelp aurasIconHelp auras of all Survivors are revealed to you for 15 seconds.

All effects of the Hex Perk persist until its Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem is cleansed or blessed.

"Bloody fool, you pulled the trigger on yourself." — Caleb Quinn

Deathslinger
K19 TheDeathslinger Portrait
Hex: Ruin Hex: Ruin
This description is based on the changes announced for or featured in the upcoming Patch 7.5.0
A Hex that affects the Generator Repair progress of all Survivors.
  • Whenever a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators is not being repaired by a Survivor, it will immediately and automatically regress its Repair progress at 50/75/100 % of the normal Regression speed.

All effects of the Hex Perk persist until its Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem is cleansed or blessed.

"A curse is upon you. It will cause your ruin."

Hag
K06 TheHag Portrait
Hex: The Third Seal Hex: The Third Seal A Hex that hinders the Survivors' Aura-reading abilities.

The last 2/3/4 Survivors you hit with a Basic or Special Attack suffer permanently from the BlindnessIconStatusEffects visionIconStatusEffects visionIconStatusEffects vision Status Effect.
All effects of the Hex Perk persist until its Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem is cleansed or blessed.

"She touched your skin, you bear the witch's mark!"

Hag
K06 TheHag Portrait
Hex: Thrill of the Hunt Hex: Thrill of the Hunt A Hex rooting its power on hope.

The false hope of Survivors fills you with excitement and strengthens your Totems.

For each Totem remaining in the environment, Hex: Thrill of the Hunt is granted 1 Token.

  • For each Token, all Survivors suffer from a stack-able 10/12/14 % Action Speed penalty to Cleansing and Blessing Totems, up to a maximum of 50/60/70 %.
  • Grants a stack-able 10 % bonus BloodpointsIconCurrency bloodpointsIconCurrency bloodpointsIconCurrency bloodpoints for actions in the HunterDailyRitualIcon hunterDailyRitualIcon hunterDailyRitualIcon hunter Category per Token, up to a maximum of 50 %.

All effects of the Hex Perk persist until its Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem is cleansed or blessed.

All
Hex: Two Can Play Hex: Two Can Play A Hex that teaches those who mess with you a lesson.

Anytime you are stunned or blinded by any Survivor a total of 4/3/2 times, and if there is not yet a Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem already associated with Hex: Two Can Play and there is at least one Dull TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem remaining in the Trial Grounds, Hex: Two Can Play activates on a random Totem:

  • Blinds all Survivors who stun or blind you for 1.5 seconds.
    • This does not affect carried Survivors.
All effects of the Hex Perk persist until its Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem is cleansed or blessed.

"From now on, no more Mr Good Guy." — Chucky

Good Guy
K34 TheGoodGuy Portrait
Hex: Undying Hex: Undying A Hex which maintains the vile powers that flow throughout the Trial.

The AurasIconHelp aurasIconHelp aurasIconHelp auras of Survivors within 2/3/4 metres of any Dull TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem are revealed to you.

  • When another Perk's Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem is cleansed or blessed, its Hex is transferred to the Hex: Undying Totem, including any accumulated Tokens, disabling Hex: Undying instead.

All effects of the Hex Perk persist until its Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem is cleansed or blessed.

Blight
K21 TheBlight Portrait
Hex: Wretched Fate Hex: Wretched Fate
This description is based on the changes announced for or featured in the upcoming Patch 8.2.0
You see your victim from afar and resolve to prolong their suffering.

After a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators is completed, Hex: Wretched Fate activates and lights a random Dull TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem, cursing the ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession:

  • Reduces their Repair speed by 27/30/33 %.
  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of the Hex Totem is revealed to them within 12 metres.
"So toil, mortal, toil! Your effort will be for naught!" — Dracula
Dark Lord
K37 TheDarkLord Portrait
Hoarder Hoarder You protect what little you have and are perceptive to those rummaging through your stockpiles.

Hoarder triggers a Loud Noise Notification for 4 seconds, whenever a Survivor performs any of the following actions within 32/48/64 metres of your location:

Hoarder spawns 2 additional Chests in the Trial.

Twins
K22 TheTwins Portrait
Hubris Hubris
This description is based on the changes announced for or featured in the upcoming Patch 6.4.0
You show no mercy, especially to those foolish enough to resist.
  • Whenever you are stunned by a Survivor, that Survivor suffers from the ExposedIconStatusEffects exposedIconStatusEffects exposedIconStatusEffects exposed Status Effect for 10/15/20 seconds.

Hubris has a cool-down of 20 seconds.

"You have made a grave mistake, standing in opposition to me this day." — Tarhos Kovács

Knight
K30 TheKnight Portrait
Human Greed Human Greed
This description is based on the changes announced for or featured in the upcoming Patch 8.4.0
One can always rely on the avarice of the living and use it to one's advantage.

Grants the ability to kick opened ChestsIconHelp chestsIconHelp chestsIconHelp chests and close them.

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of unopened Chests are revealed to you at all times.
  • The Auras of Survivors coming within 8 metres of unopened or closed Chests are revealed to you for 3 seconds.
Human Greed has a cool-down of 30/25/20 seconds on the ability to kick Chests.

"Come running, one and all, and see what fortune awaits you." — Dracula

Dark Lord
K37 TheDarkLord Portrait
Hysteria Hysteria You know how to brutalise one member of a team to cause a panic.

Whenever you put a healthy Survivor into the Injured StateIconHelp injuredIconHelp injuredIconHelp injured, all injured Survivors suffer from the ObliviousIconStatusEffects obliviousIconStatusEffects obliviousIconStatusEffects oblivious Status Effect for 20/25/30 seconds.
Hysteria has a cool-down of 30 seconds.
"Sorry I got a little jumpy there. Didn't know quite what to expect." — Robert Kendo

Nemesis
K24 TheNemesis Portrait
I'm All Ears I'm All Ears
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
Unlocks potential in your Aura-reading ability, sharpening your keen senses in the dark Realm of The EntityIconHelp entityIconHelp entityIconHelp entity.

Any Survivor performing a Rushed Vault within 48 metres of your location triggers I'm All Ears:

  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of that Survivor is revealed to you for 6 seconds.
I'm All Ears has a cool-down of 60/45/30 seconds.

"There is no need to worry. I've been preparing my whole life for this." — The Ghost Face

Ghost Face
K16 TheGhostFace Portrait
Infectious Fright Infectious Fright The cries of the unfaithful make your heart leap.

Whenever a Survivor is put into the Dying StateIconHelp dyingIconHelp dyingIconHelp dying by any means, all other Survivors within your Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius will scream and reveal their current location to you for 4/5/6 seconds.
"Horror overcomes the heart of infidels who cry at the feet of the fallen." — (Hymn of Praise, 11.4)

Plague
K15 ThePlague Portrait
Insidious Insidious Unlocks the stealth ability.
  • Grants the UndetectableIconStatusEffects undetectableIconStatusEffects undetectableIconStatusEffects undetectable Status Effect after standing still for 4/3/2 seconds.
    • This effect lasts until you start moving again.


All
Iron Grasp Iron Grasp Your powerful grasp on Survivors causes escapes to be nearly impossible.

Whenever you are carrying a Survivor, the following effects apply:

  • Reduces the strength of the Wiggle effects, causing involuntary strafing, by 75 %.
  • Increases the maximum Wiggle duration by 4/8/12 %.
All
Iron Maiden Iron Maiden Iron Maiden increases your LockerIconHelp lockersIconHelp lockersIconHelp lockers Search speed by 30/40/50 %.

Survivors who exit a Locker suffer from the following afflictions:

  • Scream and reveal their location to you for 4 seconds.
  • Suffer from the ExposedIconStatusEffects exposedIconStatusEffects exposedIconStatusEffects exposed Status Effect for 30 seconds.
"This is no place for cowards." — The Legion
Legion
K14 TheLegion Portrait
Knock Out Knock Out
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
The trauma caused by your brutal attacks makes crying for help painfully difficult.

Putting a Survivor into the Dying StateIconHelp dyingIconHelp dyingIconHelp dying with your Basic Attack blocks their AuraIconHelp aurasIconHelp aurasIconHelp auras from being revealed to any Survivor, who is farther than 32/24/16 metres away from them.

For the next 15 seconds, the following effects apply to the dying Survivor:

  • Reduces their Field of View and causes them to be deafened.
  • Suffers from the BlindnessIconStatusEffects visionIconStatusEffects visionIconStatusEffects vision Status Effect.
  • Reduces the Crawling speed by -50 %.
  • Reduces the Recovery speed by -25 %.

"Oh, that gun's no good. The old way... with a sledge! You see, that way's better. They die better that way." — Nubbins Sawyer

Cannibal
K09 TheCannibal Portrait
Languid Touch Languid Touch
This description is based on the changes announced for or featured in the upcoming Patch 8.4.0
Your dreadful aura is so suffocating that even terrifying scenes tire your prey.

When a Survivor scares off a CrowIconHelp crowsIconHelp crowsIconHelp crows within 36 metres of your location, Languid Touch activates:

  • Causes that Survivor to suffer from the ExhaustedIconStatusEffects exhausted Status Effect for 6/8/10 seconds.
Languid Touch has a cool-down of 5 seconds.

"Submit to me. It is inevitable." — Vecna

Lich
K36 TheLich Portrait
Lethal Pursuer Lethal Pursuer
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
You have been designed to track down and eliminate targets.

At the start of the Trial, the AurasIconHelp aurasIconHelp aurasIconHelp auras of all SurvivorsIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor are revealed to you for 7/8/9 seconds.

  • Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
Lethal Pursuer benefits from its own effect.

"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira

Nemesis
K24 TheNemesis Portrait
Leverage Leverage
This description is based on the changes announced for or featured in the upcoming Patch 8.3.0
Kick your competitors when they're down. Never let them regain lost ground.

Whenever a Survivor performs an Unhook action, they suffer from the following effect for 30 seconds:

  • Reduces their Healing speed by 30/40/50 %.
"Good. Now we can move in for the kill." — Adriana Imai
Skull Merchant
K31 TheSkullMerchant Portrait
Lightborn Lightborn Unlike other beasts of The Fog, you have adapted to light.

"These monsters... they adapt! They emerge with strange new abilities." — Vigo, Vigo's Journal

Hillbilly
K03 TheHillbilly Portrait
Machine Learning Machine Learning
This description is based on the changes announced for or featured in the upcoming Patch 8.3.2
Free from your shackles, you are born anew and prepared to eliminate your creators.

After performing the Damage Generator action, Machine Learning activates:

  • Causes that GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators to become a Compromised Generator.
    • Damaging another Generator transfers the state to it instead.
  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of the Compromised Generator is highlighted to you in yellow until it is completed.
Once the Compromised Generator is completed, you benefit from the following effects for 35/40/45 seconds: Machine Learning deactivates after use.

"YOU WILL HOLD NO DOMINION OVER ME!" — HUX-A7-13

Singularity
K32 TheSingularity Portrait
Mad Grit Mad Grit Whenever you are carrying a Survivor, Mad Grit activates:
  • Removes the Cool-down of missed Basic Attacks.
  • Pauses the Wiggle Progression of the carried Survivor for 2/3/4 seconds each time you successfully hit another Survivor.

"There's no getting out of this now. We're too good at it." — The Legion

Legion
K14 TheLegion Portrait
Make Your Choice Make Your Choice Whenever a Survivor is rescued from a HookIconHelpLoading hookIconHelpLoading hookIconHelpLoading hook, while you are farther than 32 metres away, Make Your Choice activates:
  • Causes the unhooking Survivor to scream and reveal their location to you.
  • Causes them to suffer from the ExposedIconStatusEffects exposedIconStatusEffects exposedIconStatusEffects exposed Status Effect for 40/50/60 seconds.

Make Your Choice has a cooldown of 40/50/60 seconds.

"You'd be surprised what tools can save a life." — Amanda Young

Pig
K11 ThePig Portrait
Merciless Storm Merciless Storm Your horrible trauma is felt by everyone.Whenever a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators reaches 90 % of Repair progression, Merciless Storm triggers its effect:
  • All Survivors repairing that Generator are faced with a continuous stream of Skill ChecksIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks until the Generator is completed.
  • If any contributing Survivor fails a Skill Check or interrupts the action by any means, The EntityIconHelp entityIconHelp entityIconHelp entity blocks the Generator for 16/18/20 seconds.

Merciless Storm can only trigger once per Generator per Trial.

Onryō
K27 TheOnryo Portrait
Mindbreaker Mindbreaker Your distressing presence drains and weakens your prey.

All SurvivorsIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor repairing a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators suffer from the following afflictions:

  • Incurs the BlindnessIconStatusEffects visionIconStatusEffects visionIconStatusEffects vision and ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effects for the duration of the Repair action.
    • If a Survivor was already suffering from Exhausted prior to Mindbreaker affecting them, the Status Effect's timer will be paused and not recover for the duration of the Repair action.
    • Both Status Effects linger for another 3/4/5 seconds after a Survivor stops repairing.
"The specimen's apparent telepathic ability can evoke feelings of dread and fatigue in nearby individuals." — Hawkins National Laboratory
Demogorgon
K17 TheDemogorgon Portrait
Monitor & Abuse Monitor & Abuse
This description is based on the changes announced for or featured in the upcoming Patch 7.5.0
Meticulous in your approach, terrifying in your application.
  • Increases the base value of your Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius by 6/7/8 metres for the entire Trial.

Whenever you are not in a Chase with a Survivor, the following effect applies:

  • Reduces your Terror Radius by 12/14/16 metres.
"It's time for your treatment!" — Herman Carter, The Doctor
Doctor
K07 TheDoctor Portrait
Nemesis Nemesis You seek retribution on those who have wronged you.

  • Any Survivor who blinds you or stuns you using a PalletIconHelp pullDownIconHelp pullDownIconHelp pullDown or a LockerIconHelp lockersIconHelp lockersIconHelp lockers becomes the ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession.
  • Anytime your ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession switches to another SurvivorIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor by any means, that Survivor then suffers from the ObliviousIconStatusEffects obliviousIconStatusEffects obliviousIconStatusEffects oblivious Status Effect for 40/50/60 seconds and their AuraIconHelp aurasIconHelp aurasIconHelp auras is revealed to you for 4 seconds.

You can only be obsessed with one Survivor at a time.

"Only a fool would spit in a demon's face and declare victory." — Renjiro's Doctrine 4:9

Oni
K18 TheOni Portrait
No Holds Barred No Holds Barred
This description is based on the changes announced for or featured in the upcoming Patch 8.0.0
Unable to retrieve the Perk description or unable to display it. It can be added to the Datatable/Loadout. Otherwise Please contact Jouki
Cenobite
K25 TheCenobite Portrait
No Quarter No Quarter
This description is based on the changes announced for or featured in the upcoming Patch 8.4.0
Every skirmish ended with a relentless volley of cannon fire, leaving no doubt who was superior.

Whenever a Survivor healing themselves by any means reaches 75 % Healing Progress, No Quarter triggers its effect:

  • The Survivor is faced with a continuous stream of Skill ChecksIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks until the Self-Heal is completed.
  • If they fail a Skill Check or interrupt the action by any means, they suffer from the BrokenIconStatusEffects broken Status Effect for 20/25/30 seconds.

"Fire another broadside! Don't stop until the sea takes them!" — Portia Maye

Houndmaster
K38 TheHoundmaster Portrait
No Way Out No Way Out You are not going to let just anyone into the VIP room.

For each Survivor you hook for the first time, No Way Out gains 1 Token.
Once the Exit GatesIconHelp exitGatesIconHelp exitGatesIconHelp exitGates have been powered, No Way Out activates:

  • When a Survivor interacts with an Exit Gate Switch, you receive a Loud Noise Notification and The EntityIconHelp entityIconHelp entityIconHelp entity blocks both Exit Gate SwitchesIconHelp exitGatesIconHelp exitGatesIconHelp exitGates for 12 seconds and an additional 6/9/12 seconds per Token in your possession, up to a combined maximum of 36/48/60 seconds.

"That sound when you bleed... let me hear it again." — Ji-Woon Hak

Trickster
K23 TheTrickster Portrait
None Are Free None Are Free
This description is based on the changes announced for or featured in the upcoming Patch 8.6.2
Unable to retrieve the Perk description or unable to display it. It can be added to the Datatable/Loadout. Otherwise Please contact Jouki
Ghoul
K39 TheGhoul Portrait
Nowhere to Hide Nowhere to Hide
This description is based on the changes announced for or featured in the upcoming Patch 6.4.0
The machinations of the weak and craven draw your ire.
Your anger forces Survivors to reveal themselves.

Performing the Damage Generator action on a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators triggers Nowhere to Hide:

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of all Survivors within 24 metres of your location are revealed to you for 3/4/5 seconds.
"Out with you, cowards! Show yourselves!" — Tarhos Kovács
Knight
K30 TheKnight Portrait
Oppression Oppression
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
Life has been difficult for you, so you will make it difficult for others.

Performing the Damage Generator action on a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators activates Oppression:

  • Causes up to 3 additional Generators to also start regressing.
  • Triggers a difficult Skill CheckIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks for all Survivors currently repairing an affected Generator.
Oppression has a cool-down of 60/50/40 seconds.

"Damn them as they would damn us." — Charlotte Deshayes

Twins
K22 TheTwins Portrait
Overcharge Overcharge
This description is based on the changes announced for or featured in the upcoming Patch 6.7.0
You are fuelled by your hate for progress.

Performing the Damage Generator action on a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators applies Overcharge:

  • The next Survivor interacting with that Generator is faced with a difficult Skill CheckIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks.
    • Failing that Skill Check instantly regresses the Generator by 2/3/4 % of its maximum possible Progression in addition to the default Progression penalty.
After Overcharge is applied to a Generator, the following effect also applies:
  • Increases the Regression speed from 85 % to 130 % over the next 30 seconds.
"It is a trap, But a trap one must step in..." — Herman Carter
Doctor
K07 TheDoctor Portrait
Overwhelming Presence Overwhelming Presence Just knowing you are near is enough to disturb your victims.

Survivors within your Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius suffer from inefficiency:

  • When using an ItemIconHelp itemsIconHelp itemsIconHelp items, its Depletion rate is increased by 80/90/100 %.
"Shit!! I dropped the gauze!"
Doctor
K07 TheDoctor Portrait
Phantom Fear Phantom Fear
This description is based on the changes announced for or featured in the upcoming Patch 9.0.0
Unable to retrieve the Perk description or unable to display it. It can be added to the Datatable/Loadout. Otherwise Please contact Jouki
Animatronic
K40 TheAnimatronic Portrait
Play with Your Food Play with Your Food Each time you chase your ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession and let them escape, Play with Your Food gains +1 Token, up to a maximum of 3 Tokens.
  • Grants a stack-able 3/4/5 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect per Token, up to a maximum of 9/12/15 %.

Performing Basic Attacks, or Special Attacks that can damage Survivors, consumes -1 Token.

Play with Your Food has a cool-down of 10 seconds on Token-accumulation.

You can only be obsessed with one Survivor at a time.

"You've fooled them, haven't you Michael? But not me." — Dr Sam Loomis

Shape
K05 TheShape Portrait
Pop Goes the Weasel Pop Goes the Weasel
This description is based on the changes announced for or featured in the upcoming Patch 8.0.0
A deep bond with The Entity unlocks great strength.

After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.
Perform the Damage Generator action while Pop Goes the Weasel is active to benefit from the following effect:

  • Instantly regresses the damaged GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators by -20 % of its current Progression.
Pop Goes the Weasel deactivates after the Generator is damaged or once the timer runs out.
Clown
K12 TheClown Portrait
Predator Predator
This description is based on the changes announced for or featured in the upcoming Patch 8.3.2
Your acute tracking ability allows you to find lost prey more easily.
  • When a Survivor loses you in a chase, their AuraIconHelp aurasIconHelp aurasIconHelp auras is revealed to you for 4 seconds.

Predator has a cool-down of 60/50/40 seconds.

"Never stop moving and hope you're always two steps ahead of the beast." — Unknown, Notebook

Wraith
K02 TheWraith Portrait
Rancor Rancor Each time a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators is completed, the following effects apply:
  • Reveals your AuraIconHelp aurasIconHelp aurasIconHelp auras to the ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession for 5/4/3 seconds.
  • All Survivors' locations are revealed to you for 3 seconds.

Once the Exit GatesIconHelp exitGatesIconHelp exitGatesIconHelp exitGates are powered, the following effects apply:

  • You are granted the ability to kill the Obsession by your own hand.
  • The Obsession suffers from a permanent ExposedIconStatusEffects exposedIconStatusEffects exposedIconStatusEffects exposed Status Effect.

You can only be obsessed with one Survivor at a time.

Spirit
K13 TheSpirit Portrait
Rapid Brutality Rapid Brutality
This description is based on the changes announced for or featured in the upcoming Patch 7.2.0
You move with a speed and fury that makes blood run cold.
  • You can no longer gain the BloodlustIconHelp bloodlustIconHelp bloodlustIconHelp bloodlust Status Effect.
  • Successfully hitting a Survivor with a Basic Attack grants you a +5 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas
Xenomorph
K33 TheXenomorph Portrait
Remember Me Remember Me
This description is based on the changes announced for or featured in the upcoming Patch 7.1.0
Whenever the ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession loses a Health StateIconStatusEffects healingIconStatusEffects healingIconStatusEffects healing by any means, Remember Me gains +1 Token, up to a maximum of 2/3/4 Tokens:
  • Increases the Opening time for both Exit GatesIconHelp exitGatesIconHelp exitGatesIconHelp exitGates by +6 seconds per Token, up to a maximum of 12/18/24 seconds, for all Survivors other than the Obsession.
    • The Obsession is exempt from this penalty.

You can only be obsessed with one Survivor at a time.

"You don't remember? You must. You're my number one, and you'll never wake up again." — Freddy Krueger

Nightmare
K10 TheNightmare Portrait
Save the Best for Last Save the Best for Last
This description is based on the changes announced for or featured in the upcoming Patch 7.5.0
Whenever you hit a Survivor other than your ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession with a Basic Attack, Save the Best for Last gains +1 Token, up to a maximum of 6/7/8 Tokens:
  • Grants a stack-able -4 % Cool-down reduction on successful Basic Attacks per Token, up to a maximum of 24/28/32 %.

Whenever you hit your Obsession with a Basic or Special Attack, Save the Best for Last loses -2 Tokens.

  • When the Obsession is sacrificed or killed, Save the Best for Last freezes its current Token count.

You can only be obsessed with one Survivor at a time.

"Death has come to your little town, Sheriff." — Dr Sam Loomis

Shape
K05 TheShape Portrait
Scourge Hook: Floods of Rage Scourge Hook: Floods of Rage You form a psychic connection with The EntityIconHelp entityIconHelp entityIconHelp entity and alter the rules of the Trial.

At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of Scourge Hooks are revealed to you in white.

Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:

  • The Auras of all other Survivors are revealed for 5/6/7 seconds.
Onryō
K27 TheOnryo Portrait
Scourge Hook: Hangman's Trick Scourge Hook: Hangman's Trick
This description is based on the changes announced for or featured in the upcoming Patch 7.1.0
Unlocks potential in your Aura-reading ability and your ingenious modifications to Hooks alert you of tampering.

At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of Scourge Hooks are revealed to you in white.
  • Receive a Loud Noise Notification, whenever a Survivor starts sabotaging a HookIconHelpLoading hookIconHelpLoading hookIconHelpLoading hook.
  • While carrying a Survivor, the AurasIconHelp aurasIconHelp aurasIconHelp auras of all Survivors within 8/10/12 metres of a Scourge Hook are revealed to you.

"No excuses, no equivocations... No crying." — Amanda Young

Pig
K11 ThePig Portrait
Scourge Hook: Jagged Compass Scourge Hook: Jagged Compass
This description is based on the changes announced for or featured in the upcoming Patch 8.4.0
Sometimes the compass points north. Other times it points somewhere else entirely.

At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of Scourge Hooks are revealed to you in white.

Whenever a Survivor is unhooked from a normal Hook, the following effect applies:

  • The HookIconHelpLoading hookIconHelpLoading hookIconHelpLoading hook is converted into a Scourge Hook.
Whenever you hook a Survivor onto a Scourge Hook, the following effect applies:
  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of the GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators with the most progression is highlighted in yellow for 6/8/10 seconds.

"Drop anchor! I will chart us a new course." — Portia Maye

Houndmaster
K38 TheHoundmaster Portrait
Scourge Hook: Monstrous Shrine Scourge Hook: Monstrous Shrine
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
Your fervent care of the Hooks found in the Basement has aroused The Entity's interest.

At the start of the Trial, 4 random Hooks, as well as the 4 Basement Hooks, are changed into Scourge Hooks:

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of Scourge Hooks are revealed to you in white.
Whenever a Survivor is hooked onto a Scourge Hook, the following effect applies when you are farther than 24 metres from the hooked Survivor:
  • Accelerates the Sacrifice Process by 10/15/20 %.
"Then you will know that there is no escape. When hanging in the depths, you face the dark one."
All
Scourge Hook: Pain Resonance Scourge Hook: Pain Resonance
This description is based on the changes announced for or featured in the upcoming Patch 8.0.0
Overwhelming pain reverberates outwards.

At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of Scourge Hooks are revealed to you in white.

You start the Trial with 4 Tokens on Scourge Hook: Pain Resonance.

Each time a Survivor is hooked on a Scourge Hook for the first time, 1 Token is consumed and the following effects apply:

  • The GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators with the most Progression explodes and instantly regresses by 10/15/20 % of its total Progression.
  • Normal Generator Regression applies afterwards.
  • All Survivors repairing that Generator will scream, but not reveal their location.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed.

"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora

Artist
K26 TheArtist Portrait
Scourge Hook: Weeping Wounds Scourge Hook: Weeping Wounds
This description is based on the changes announced for or featured in the upcoming Patch 7.6.0
Unable to retrieve the Perk description or unable to display it. It can be added to the Datatable/Loadout. Otherwise Please contact Jouki
Cenobite
K25 TheCenobite Portrait
Septic Touch Septic Touch The Land of the Shadows subsumes all. Healing only delays the inevitable.
  • Whenever a Survivor performs a Healing action while they are inside your Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius, that Survivor suffers from the BlindnessIconStatusEffects visionIconStatusEffects visionIconStatusEffects vision and ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effects
    • These effects linger for 6/8/10 seconds after the Healing action is interrupted by any means.

"Do not admit to fear, or pain, or doubt. These are the seeds from which darkness grows." — Otto Stamper

Dredge
K28 TheDredge Portrait
Shadowborn Shadowborn
This description is based on the changes announced for or featured in the upcoming Patch 7.5.0
You have a keen vision in the darkness of the night.
  • When blinded by any means, you are granted a 6/8/10 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for 10 seconds.
"Shining in the darkest dark, his eyes pierce the night and sting your soul."
Wraith
K02 TheWraith Portrait
Shattered Hope Shattered Hope To capture your prey, you must first extinguish their hope.
  • Instead of snuffing Boon TotemsAtl Hud Icon BoonTotemAtl Hud Icon BoonTotemAtl Hud Icon BoonTotem you destroy them.
  • Destroying a Boon Totem this way reveals the AurasIconHelp aurasIconHelp aurasIconHelp auras of all Survivors that were within its range at that moment for 6/7/8 seconds.

"Nothing is permanent here. Nothing except our endless perdition." — Unknown, Notebook

All
Sloppy Butcher Sloppy Butcher
This description is based on the changes announced for or featured in the upcoming Patch 7.6.0
You know where to hit to make them bleed.

  • Wounds inflicted by Basic Attacks cause Survivors to suffer from the HaemorrhageIconStatusEffects bleedingIconStatusEffects bleedingIconStatusEffects bleeding and MangledIconStatusEffects mangledIconStatusEffects mangledIconStatusEffects mangled Status Effects for 70/80/90 seconds.
    • Increases the Bleeding frequency of injured Survivors by 50/75/100 % for the same duration.
  • Increases the Regression rate at which partial Healing Progression is lost because of Haemorrhage by +25 %.
"It is in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonising suffering."
All
Spies from the Shadows Spies from the Shadows Allows the Crows found in the environment to directly communicate with you.
  • Whenever you are within 20/28/36 metres of a CrowIconHelp crowsIconHelp crowsIconHelp crows that was startled by a nearby Survivor, you are alerted with a Loud Noise Notification.

Spies from the Shadows has a cool-down of 5 seconds between alerts.

"In the shadows they torment, scarring our minds with each scream."

All
Spirit Fury Spirit Fury Each obstacle you break magnifies the wrath of The Entity.

After manually breaking a dropped PalletIconHelp pullDownIconHelp pullDownIconHelp pullDown by any means for a total of 4/3/2 times, Spirit Fury activates:

  • Causes The EntityIconHelp entityIconHelp entityIconHelp entity to instantly break the next Pallet used to stun you.
    • The normal Stun penalty applies afterwards, unless it is mitigated by other effects.
Spirit Fury deactivates after use.

"Fury is her blood."

Spirit
K13 TheSpirit Portrait
Starstruck Starstruck Your unmatched showmanship dazzles all.

When carrying a Survivor, Starstruck activates:

  • Survivors suffer from the ExposedIconStatusEffects exposedIconStatusEffects exposedIconStatusEffects exposed Status Effect while in your Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius.
  • The Status Effect lingers for 26/28/30 seconds after leaving your Terror Radius.

After hooking or dropping the carried Survivor, Starstruck deactivates:

  • The Status Effect persists for 26/28/30 seconds for any Survivor inside your Terror Radius at that moment.

Starstruck has a cool-down of 60 seconds once the Survivor is no longer being carried.

"Enjoy this moment, few get so close." — Ji-Woon Hak

Trickster
K23 TheTrickster Portrait
Stridor Stridor
This description is based on the changes announced for or featured in the upcoming Patch 8.1.1
You are acutely sensitive to the breathing of your prey.
  • Increases the volume of Grunts of Pain of injured Survivors by 30/40/50 %.
  • Increases the volume of regular breathing of Survivors by 15/20/25 %.
"If you do not stop and catch your breath... she will."
Nurse
K04 TheNurse Portrait
Superior Anatomy Superior Anatomy
This description is based on the changes announced for or featured in the upcoming Patch 6.2.0
Decades of research have culminated in you: something faster, stronger, and more dangerous than any human.

Whenever a Survivor performs a Rushed Vault within 8 metres of your location, Superior Anatomy activates:

  • Increases your Vaulting speed by 30/35/40 %.
Superior Anatomy deactivates after vaulting.

Superior Anatomy has a cool-down of 30 seconds.

Mastermind
K29 TheMastermind Portrait
Surge Surge Your eerie presence charges the air and interferes with technology.

Whenever you put a Survivor into the Dying StateIconHelp dyingIconHelp dyingIconHelp dying with a Basic Attack, all GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators within 32 metres of your location instantly explode and start regressing.

  • Instantly regresses affected Generators by 6/7/8 %.
"The creature appears to have some unknown influence over electricity and nearby electronics." — Hawkins National Laboratory
Demogorgon
K17 TheDemogorgon Portrait
Surveillance Surveillance Unlocks potential in your Aura-reading ability.

The AurasIconHelp aurasIconHelp aurasIconHelp auras of regressing GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators are highlighted in white.

  • If the Regression progress is interrupted on a Generator, its Aura will be highlighted in yellow for 8/12/16 seconds.

Surveillance increases the audible range of Survivors' Generator-repairing noises by 8 metres.
"Are you gonna behave?" — Amanda Young

Pig
K11 ThePig Portrait
THWACK! THWACK!
This description is based on the changes announced for or featured in the upcoming Patch 8.3.0
Your prey is terrified by your relentless pursuit.

Start the Trial with 3 Tokens.
Whenever you break a Breakable WallIconHelp breakableWallIconHelp breakableWallIconHelp breakableWall or a dropped PalletIconHelp pullDownIconHelp pullDownIconHelp pullDown, THWACK! consumes -1 Token and applies the following effect:

  • Causes all Survivors within 24 metres of your location to scream and reveal their location for 3/4/5 seconds.
Whenever you hook a Survivor, THWACK! is granted +1 Token.

"All those who stood in her path feared her mighty THWACK!" — Sonhadores Sombrios, Issue #3

Skull Merchant
K31 TheSkullMerchant Portrait
Terminus Terminus
This description is based on the changes announced for or featured in the upcoming Patch 6.2.0
You are a brilliant tactician who prepares for every eventuality.

Once the Exit GatesIconHelp exitGatesIconHelp exitGatesIconHelp exitGates are powered, Terminus activates:

  • All Survivors who are either injured, dying, or hooked, suffer from the BrokenIconStatusEffects brokenIconStatusEffects brokenIconStatusEffects broken Status Effect until an Exit Gate is opened.
    • This effect lingers for an additional 20/25/30 seconds.
Mastermind
K29 TheMastermind Portrait
Territorial Imperative Territorial Imperative
This description is based on the changes announced for or featured in the upcoming Patch 7.1.0
Unlocks potential in your Aura-reading ability.

Whenever you are farther than 24 metres from the BasementIconHelp basementIconHelp basementIconHelp basement while a Survivor enters it, Territorial Imperative activates:

  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of that Survivor is revealed to you for 4/5/6 seconds.

Territorial Imperative has a cool-down of 45 seconds.

"We're not safe anywhere..."

Huntress
K08 TheHuntress Portrait
Thanatophobia Thanatophobia
This description is based on the changes announced for or featured in the upcoming Patch 6.1.2 / 6.1.3
Their courage fades in the face of their undeniable mortality.
  • Each injured, dying, or hooked Survivor afflicts Survivors with a stack-able 1/1.5/2 % Action Speed penalty to Repairing, Sabotaging, and Cleansing, up to a maximum of 4/6/8 %.
  • Increases the Action Speed penalty by a further 12 %, if there are 4 Survivors, who are either injured, dying, or hooked at the same time.

"She plays with us and revels in our pain."

Nurse
K04 TheNurse Portrait
Thrilling Tremors Thrilling Tremors Your dark designs and shrewd composure rouse The EntityIconHelp entityIconHelp entityIconHelp entity.

After picking up a SurvivorIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor, all GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators not currently being repaired by Survivors are blocked by The Entity for the next 16 seconds.

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of blocked Generators are highlighted to you in white.

Thrilling Tremors has a cool-down of 100/80/60 seconds.
"The night assists me and it's endless here." — The Ghost Face

Ghost Face
K16 TheGhostFace Portrait
Tinkerer Tinkerer
This description is based on the changes announced for or featured in the upcoming Patch 6.1.0
Whenever a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators is repaired to 70 %, you benefit from the following effects:

Tinkerer can only trigger once per Generator per Trial.

"The Hillbilly makes impressive tools out of scraps. Tools aimed at maiming us in creative ways." — Notebook

Hillbilly
K03 TheHillbilly Portrait
Trail of Torment Trail of Torment
This description is based on the changes announced for or featured in the upcoming Patch 8.1.0
You guide your victims along a path of pain and punishment.

Performing the Damage Generator action on a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators activates Trail of Torment:

  • Grants the UndetectableIconStatusEffects undetectableIconStatusEffects undetectableIconStatusEffects undetectable Status Effect until the Generator stops regressing.
  • The AuraIconHelp aurasIconHelp aurasIconHelp auras of the damaged Generator is revealed to all Survivors in yellow.

Trail of Torment has a cool-down of 60/45/30 seconds.

Executioner
K20 TheExecutioner Portrait
Ultimate Weapon Ultimate Weapon
This description is based on the changes announced for or featured in the upcoming Patch 7.7.1
When they spot you, they know the end is near.

When you open a LockerIconHelp lockersIconHelp lockersIconHelp lockers, all Survivors within 32 metres of the Locker scream and reveal their location to you.

  • This causes them to suffer from the BlindnessIconStatusEffects visionIconStatusEffects visionIconStatusEffects vision Status Effect for 30 seconds.
Ultimate Weapon has a cool-down of 80/70/60 seconds.

"I can't lie to you about your chances, but... you have my sympathies." — Ash

Xenomorph
K33 TheXenomorph Portrait
Unbound Unbound
This description is based on the changes announced for or featured in the upcoming Patch 7.6.0
Pain lingers in the air, an alluring aroma that excites the impulses.

When a Survivor becomes injured by any means, Unbound activates for 24/27/30 seconds:

  • Grants a +5 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for 10 seconds after vaulting a WindowIconHelp windowIconHelp windowIconHelp window.
    • This effect cannot stack with itself.
"I heard it. Running. It was getting closer!" — Anonymous Testimony, 09/09/1979
Unknown
K35 TheUnknown Portrait
Undone Undone
This description is based on the changes announced for or featured in the upcoming Patch 7.6.0
Hope is the delusion that keeps its victims alive.

Whenever a Survivor fails a Skill CheckIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks while repairing or healing, Undone gains +3 Tokens, up to a maximum of 18/24/30 Tokens.
Performing the Damage Generator action on a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators consumes all accumulated Tokens and applies the following effects:

  • Instantly regresses the damaged Generator by -1 % per Token of its total Progression.
  • Blocks the damaged Generator for 1 second per Token.
  • Causes the damaged Generator to start regressing once it becomes unblocked.
Undone has a cool-down of 60 seconds.

"Erratic behavior in machinery could be related to [REDACTED], further testing required." — OSS Report, 12/02/1943

Unknown
K35 TheUnknown Portrait
Unforeseen Unforeseen
This description is based on the changes announced for or featured in the upcoming Patch 7.6.0
Terror takes many forms and whispers devastating lies in its victims' ears.

Performing the Damage Generator action on a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators applies Unforeseen for 22/26/30 seconds:

  • Transfers your Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius to the damaged Generator and sets its range to 32 metres.
  • Grants the UndetectableIconStatusEffects undetectableIconStatusEffects undetectableIconStatusEffects undetectable Status Effect.
"Mom, if you find this, I'm sorry..." — Final Journal Entry, 07/12/1991
Unknown
K35 TheUnknown Portrait
Unnerving Presence Unnerving Presence Your presence alone instils great fear.

SurvivorsIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor repairing or healing within your Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius suffer from the following effects:

  • Increases the Trigger odds of Skill CheckIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks by 10 %.
  • Decreases the Success zone of Skill Checks by 40/50/60 %.

"Its presence befalls us."

Trapper
K01 TheTrapper Portrait
Unrelenting Unrelenting You recuperate faster from missed attacks made with your main weapon.


All
Weave Attunement Weave Attunement
This description is based on the changes announced for or featured in the upcoming Patch 8.4.0
You are so attuned to magical energies that you can sense even minor ripples around enchantments.

Whenever an ItemIconHelp itemsIconHelp itemsIconHelp items is depleted for the first time, it is automatically dropped:

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of dropped Survivor Items are revealed to you, as well as the Auras of any Survivors within 8 metres of them.
    • Affected Survivors see the Aura of that Item as well.
  • Causes Survivors picking up a Survivor Item to suffer from the ObliviousIconStatusEffects oblivious Status Effect for 20/25/30 seconds.
"No number of novelties will protect you from me!" — Vecna
Lich
K36 TheLich Portrait
Whispers Whispers You have a rudimentary understanding of The Entity's voice.
  • Whenever at least one Survivor is within 48/40/32 metres of your location, you hear the sporadic whispers of the EntityIconHelp entityIconHelp entityIconHelp entity.

"It is unclear as to the motivations of The Fog, but it is undeniable that it often takes the beast's side." — Unknown, Notebook

All
Zanshin Tactics Zanshin Tactics
This description is based on the changes announced for or featured in the upcoming Patch 8.3.2
Unlocks potential in your Aura-reading ability:

You are mentally alert and aware of key points on the battlefield and nearby enemies in retreat.

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of PalletsIconHelp pullDownIconHelp pullDownIconHelp pullDown and WindowsIconHelp windowIconHelp windowIconHelp window are revealed to you within 32 metres.
  • Whenever a Survivor drops a Pallet, their Aura is revealed to you for 3/4/5 seconds.
"Within your enemy's strength is weakness." — Renjiro's Doctrine 12:5
Oni
K18 TheOni Portrait

History

Please refer to the Sub-Article in order to see the various changes to Perks as a mechanic throughout Dead by Daylight's history:


Change Log

Patch 1.1.0

Patch 1.3.1

Patch 4.3.0

Patch 5.3.0

Patch 6.0.0

Patch 6.1.0

Patch 7.3.3

Patch 7.4.0


Trivia

Early Concepts

Kill-switched Perks


Gallery

UNLOCKABLES
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